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authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /deps/include/glm/gtx/matrix_cross_product.inl
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
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Add whatever I was working on for the last month
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+/// @ref gtx_matrix_cross_product
+
+namespace glm
+{
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER mat<3, 3, T, Q> matrixCross3
+ (
+ vec<3, T, Q> const& x
+ )
+ {
+ mat<3, 3, T, Q> Result(T(0));
+ Result[0][1] = x.z;
+ Result[1][0] = -x.z;
+ Result[0][2] = -x.y;
+ Result[2][0] = x.y;
+ Result[1][2] = x.x;
+ Result[2][1] = -x.x;
+ return Result;
+ }
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER mat<4, 4, T, Q> matrixCross4
+ (
+ vec<3, T, Q> const& x
+ )
+ {
+ mat<4, 4, T, Q> Result(T(0));
+ Result[0][1] = x.z;
+ Result[1][0] = -x.z;
+ Result[0][2] = -x.y;
+ Result[2][0] = x.y;
+ Result[1][2] = x.x;
+ Result[2][1] = -x.x;
+ return Result;
+ }
+
+}//namespace glm