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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/glm/gtx/normal.hpp | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/glm/gtx/normal.hpp')
| -rw-r--r-- | deps/include/glm/gtx/normal.hpp | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/deps/include/glm/gtx/normal.hpp b/deps/include/glm/gtx/normal.hpp deleted file mode 100644 index 8b3a4b5..0000000 --- a/deps/include/glm/gtx/normal.hpp +++ /dev/null @@ -1,39 +0,0 @@ -/// @ref gtx_normal -/// @file glm/gtx/normal.hpp -/// -/// @see core (dependence) -/// @see gtx_extented_min_max (dependence) -/// -/// @defgroup gtx_normal GLM_GTX_normal -/// @ingroup gtx -/// -/// Include <glm/gtx/normal.hpp> to use the features of this extension. -/// -/// Compute the normal of a triangle. - -#pragma once - -// Dependency: -#include "../glm.hpp" - -#ifndef GLM_ENABLE_EXPERIMENTAL -# error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." -#elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_normal extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_normal - /// @{ - - /// Computes triangle normal from triangle points. - /// - /// @see gtx_normal - template<typename T, qualifier Q> - GLM_FUNC_DECL vec<3, T, Q> triangleNormal(vec<3, T, Q> const& p1, vec<3, T, Q> const& p2, vec<3, T, Q> const& p3); - - /// @} -}//namespace glm - -#include "normal.inl" |
