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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/glm/matrix.hpp | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/glm/matrix.hpp')
| -rw-r--r-- | deps/include/glm/matrix.hpp | 161 |
1 files changed, 0 insertions, 161 deletions
diff --git a/deps/include/glm/matrix.hpp b/deps/include/glm/matrix.hpp deleted file mode 100644 index 4584c92..0000000 --- a/deps/include/glm/matrix.hpp +++ /dev/null @@ -1,161 +0,0 @@ -/// @ref core -/// @file glm/matrix.hpp -/// -/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> -/// -/// @defgroup core_func_matrix Matrix functions -/// @ingroup core -/// -/// Provides GLSL matrix functions. -/// -/// Include <glm/matrix.hpp> to use these core features. - -#pragma once - -// Dependencies -#include "detail/qualifier.hpp" -#include "detail/setup.hpp" -#include "vec2.hpp" -#include "vec3.hpp" -#include "vec4.hpp" -#include "mat2x2.hpp" -#include "mat2x3.hpp" -#include "mat2x4.hpp" -#include "mat3x2.hpp" -#include "mat3x3.hpp" -#include "mat3x4.hpp" -#include "mat4x2.hpp" -#include "mat4x3.hpp" -#include "mat4x4.hpp" - -namespace glm { -namespace detail -{ - template<length_t C, length_t R, typename T, qualifier Q> - struct outerProduct_trait{}; - - template<typename T, qualifier Q> - struct outerProduct_trait<2, 2, T, Q> - { - typedef mat<2, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<2, 3, T, Q> - { - typedef mat<3, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<2, 4, T, Q> - { - typedef mat<4, 2, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 2, T, Q> - { - typedef mat<2, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 3, T, Q> - { - typedef mat<3, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<3, 4, T, Q> - { - typedef mat<4, 3, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 2, T, Q> - { - typedef mat<2, 4, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 3, T, Q> - { - typedef mat<3, 4, T, Q> type; - }; - - template<typename T, qualifier Q> - struct outerProduct_trait<4, 4, T, Q> - { - typedef mat<4, 4, T, Q> type; - }; -}//namespace detail - - /// @addtogroup core_func_matrix - /// @{ - - /// Multiply matrix x by matrix y component-wise, i.e., - /// result[i][j] is the scalar product of x[i][j] and y[i][j]. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/matrixCompMult.xml">GLSL matrixCompMult man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL mat<C, R, T, Q> matrixCompMult(mat<C, R, T, Q> const& x, mat<C, R, T, Q> const& y); - - /// Treats the first parameter c as a column vector - /// and the second parameter r as a row vector - /// and does a linear algebraic matrix multiply c * r. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/outerProduct.xml">GLSL outerProduct man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL typename detail::outerProduct_trait<C, R, T, Q>::type outerProduct(vec<C, T, Q> const& c, vec<R, T, Q> const& r); - - /// Returns the transposed matrix of x - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/transpose.xml">GLSL transpose man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL typename mat<C, R, T, Q>::transpose_type transpose(mat<C, R, T, Q> const& x); - - /// Return the determinant of a squared matrix. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/determinant.xml">GLSL determinant man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL T determinant(mat<C, R, T, Q> const& m); - - /// Return the inverse of a squared matrix. - /// - /// @tparam C Integer between 1 and 4 included that qualify the number a column - /// @tparam R Integer between 1 and 4 included that qualify the number a row - /// @tparam T Floating-point scalar types - /// @tparam Q Value from qualifier enum - /// - /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inverse.xml">GLSL inverse man page</a> - /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.6 Matrix Functions</a> - template<length_t C, length_t R, typename T, qualifier Q> - GLM_FUNC_DECL mat<C, R, T, Q> inverse(mat<C, R, T, Q> const& m); - - /// @} -}//namespace glm - -#include "detail/func_matrix.inl" |
