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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/include/spdlog/details/tcp_client-windows.h | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/include/spdlog/details/tcp_client-windows.h')
| -rw-r--r-- | deps/include/spdlog/details/tcp_client-windows.h | 135 |
1 files changed, 0 insertions, 135 deletions
diff --git a/deps/include/spdlog/details/tcp_client-windows.h b/deps/include/spdlog/details/tcp_client-windows.h deleted file mode 100644 index 93d7331..0000000 --- a/deps/include/spdlog/details/tcp_client-windows.h +++ /dev/null @@ -1,135 +0,0 @@ -// Copyright(c) 2015-present, Gabi Melman & spdlog contributors.
-// Distributed under the MIT License (http://opensource.org/licenses/MIT)
-
-#pragma once
-
-#define WIN32_LEAN_AND_MEAN
-// tcp client helper
-#include <spdlog/common.h>
-#include <spdlog/details/os.h>
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string>
-#include <windows.h>
-#include <winsock2.h>
-#include <ws2tcpip.h>
-
-#pragma comment(lib, "Ws2_32.lib")
-#pragma comment(lib, "Mswsock.lib")
-#pragma comment(lib, "AdvApi32.lib")
-
-namespace spdlog {
-namespace details {
-class tcp_client {
- SOCKET socket_ = INVALID_SOCKET;
-
- static void init_winsock_() {
- WSADATA wsaData;
- auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData);
- if (rv != 0) {
- throw_winsock_error_("WSAStartup failed", ::WSAGetLastError());
- }
- }
-
- static void throw_winsock_error_(const std::string &msg, int last_error) {
- char buf[512];
- ::FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL,
- last_error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf,
- (sizeof(buf) / sizeof(char)), NULL);
-
- throw_spdlog_ex(fmt_lib::format("tcp_sink - {}: {}", msg, buf));
- }
-
-public:
- tcp_client() { init_winsock_(); }
-
- ~tcp_client() {
- close();
- ::WSACleanup();
- }
-
- bool is_connected() const { return socket_ != INVALID_SOCKET; }
-
- void close() {
- ::closesocket(socket_);
- socket_ = INVALID_SOCKET;
- }
-
- SOCKET fd() const { return socket_; }
-
- // try to connect or throw on failure
- void connect(const std::string &host, int port) {
- if (is_connected()) {
- close();
- }
- struct addrinfo hints {};
- ZeroMemory(&hints, sizeof(hints));
-
- hints.ai_family = AF_UNSPEC; // To work with IPv4, IPv6, and so on
- hints.ai_socktype = SOCK_STREAM; // TCP
- hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value
- hints.ai_protocol = 0;
-
- auto port_str = std::to_string(port);
- struct addrinfo *addrinfo_result;
- auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result);
- int last_error = 0;
- if (rv != 0) {
- last_error = ::WSAGetLastError();
- WSACleanup();
- throw_winsock_error_("getaddrinfo failed", last_error);
- }
-
- // Try each address until we successfully connect(2).
-
- for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) {
- socket_ = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
- if (socket_ == INVALID_SOCKET) {
- last_error = ::WSAGetLastError();
- WSACleanup();
- continue;
- }
- if (::connect(socket_, rp->ai_addr, (int)rp->ai_addrlen) == 0) {
- break;
- } else {
- last_error = ::WSAGetLastError();
- close();
- }
- }
- ::freeaddrinfo(addrinfo_result);
- if (socket_ == INVALID_SOCKET) {
- WSACleanup();
- throw_winsock_error_("connect failed", last_error);
- }
-
- // set TCP_NODELAY
- int enable_flag = 1;
- ::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, reinterpret_cast<char *>(&enable_flag),
- sizeof(enable_flag));
- }
-
- // Send exactly n_bytes of the given data.
- // On error close the connection and throw.
- void send(const char *data, size_t n_bytes) {
- size_t bytes_sent = 0;
- while (bytes_sent < n_bytes) {
- const int send_flags = 0;
- auto write_result =
- ::send(socket_, data + bytes_sent, (int)(n_bytes - bytes_sent), send_flags);
- if (write_result == SOCKET_ERROR) {
- int last_error = ::WSAGetLastError();
- close();
- throw_winsock_error_("send failed", last_error);
- }
-
- if (write_result == 0) // (probably should not happen but in any case..)
- {
- break;
- }
- bytes_sent += static_cast<size_t>(write_result);
- }
- }
-};
-} // namespace details
-} // namespace spdlog
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