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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /deps/src/imgui/CMakeLists.txt | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'deps/src/imgui/CMakeLists.txt')
| -rw-r--r-- | deps/src/imgui/CMakeLists.txt | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/deps/src/imgui/CMakeLists.txt b/deps/src/imgui/CMakeLists.txt deleted file mode 100644 index 87603df..0000000 --- a/deps/src/imgui/CMakeLists.txt +++ /dev/null @@ -1,19 +0,0 @@ -add_library(imgui STATIC
- "${CMAKE_CURRENT_LIST_DIR}/imgui_demo.cpp"
- "${CMAKE_CURRENT_LIST_DIR}/imgui_draw.cpp"
- "${CMAKE_CURRENT_LIST_DIR}/imgui_stdlib.cpp"
- "${CMAKE_CURRENT_LIST_DIR}/imgui_internal.h"
- "${CMAKE_CURRENT_LIST_DIR}/imgui_tables.cpp"
- "${CMAKE_CURRENT_LIST_DIR}/imgui_widgets.cpp"
- "${CMAKE_CURRENT_LIST_DIR}/imgui.cpp")
-target_include_directories(imgui PRIVATE "${CMAKE_CURRENT_LIST_DIR}")
-target_include_directories(imgui PUBLIC "${DEPS_INCLUDE_DIR}")
-set_target_properties(imgui PROPERTIES FOLDER DEPS)
-
-add_library(imgui_glfw STATIC "${CMAKE_CURRENT_LIST_DIR}/imgui_impl_glfw.cpp")
-target_link_libraries(imgui_glfw PUBLIC glfw3 imgui)
-set_target_properties(imgui_glfw PROPERTIES FOLDER DEPS)
-
-add_library(imgui_opengl3 STATIC "${CMAKE_CURRENT_LIST_DIR}/imgui_impl_opengl3.cpp")
-target_link_libraries(imgui_opengl3 PUBLIC imgui)
-set_target_properties(imgui_opengl3 PROPERTIES FOLDER DEPS)
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