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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/const.hh
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/const.hh')
-rw-r--r--game/client/const.hh23
1 files changed, 0 insertions, 23 deletions
diff --git a/game/client/const.hh b/game/client/const.hh
deleted file mode 100644
index b1e458f..0000000
--- a/game/client/const.hh
+++ /dev/null
@@ -1,23 +0,0 @@
-#pragma once
-
-#include "shared/const.hh"
-
-// This key is then going to be reserved for only
-// the debug toggles and users won't be able to
-// use this key for conventional gameplay things
-constexpr static int DEBUG_KEY = GLFW_KEY_F3;
-
-constexpr static int BASE_WIDTH = 320;
-constexpr static int BASE_HEIGHT = 240;
-
-constexpr static int MIN_WIDTH = 2 * BASE_WIDTH;
-constexpr static int MIN_HEIGHT = 2 * BASE_HEIGHT;
-
-constexpr static int DEFAULT_WIDTH = 720;
-constexpr static int DEFAULT_HEIGHT = 480;
-
-static_assert(DEFAULT_WIDTH >= MIN_WIDTH);
-static_assert(DEFAULT_HEIGHT >= MIN_HEIGHT);
-
-constexpr static float MIN_PITCH = 0.0625f;
-constexpr static float MAX_PITCH = 10.0f;