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authoruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
committeruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
commit6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch)
treeb77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /game/client/crosshair.cc
parentf440914e1ae453768d09383f332bc7844e0a700e (diff)
downloadvoxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2
voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip
Move game sources into src subdirectory
Diffstat (limited to 'game/client/crosshair.cc')
-rw-r--r--game/client/crosshair.cc41
1 files changed, 0 insertions, 41 deletions
diff --git a/game/client/crosshair.cc b/game/client/crosshair.cc
deleted file mode 100644
index 84a9a73..0000000
--- a/game/client/crosshair.cc
+++ /dev/null
@@ -1,41 +0,0 @@
-#include "client/pch.hh"
-
-#include "client/crosshair.hh"
-
-#include "core/constexpr.hh"
-#include "core/resource.hh"
-
-#include "client/globals.hh"
-#include "client/session.hh"
-#include "client/texture_gui.hh"
-
-static resource_ptr<TextureGUI> texture;
-
-void crosshair::init(void)
-{
- texture = resource::load<TextureGUI>(
- "textures/gui/hud_crosshair.png", TEXTURE_GUI_LOAD_CLAMP_S | TEXTURE_GUI_LOAD_CLAMP_T | TEXTURE_GUI_LOAD_VFLIP);
-
- if(texture == nullptr) {
- spdlog::critical("crosshair: texture load failed");
- std::terminate();
- }
-}
-
-void crosshair::deinit(void)
-{
- texture = nullptr;
-}
-
-void crosshair::layout(void)
-{
- auto viewport = ImGui::GetMainViewport();
- auto draw_list = ImGui::GetForegroundDrawList();
-
- auto scaled_width = vx::max<int>(texture->size.x, globals::gui_scale * texture->size.x / 2);
- auto scaled_height = vx::max<int>(texture->size.y, globals::gui_scale * texture->size.y / 2);
- auto start = ImVec2(
- static_cast<int>(0.5f * viewport->Size.x) - (scaled_width / 2), static_cast<int>(0.5f * viewport->Size.y) - (scaled_height / 2));
- auto end = ImVec2(start.x + scaled_width, start.y + scaled_height);
- draw_list->AddImage(texture->handle, start, end);
-}