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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/client/entity/factory.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/client/entity/factory.cc')
| -rw-r--r-- | game/client/entity/factory.cc | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/game/client/entity/factory.cc b/game/client/entity/factory.cc new file mode 100644 index 0000000..708dc65 --- /dev/null +++ b/game/client/entity/factory.cc @@ -0,0 +1,29 @@ +#include "client/pch.hh" + +#include "client/entity/factory.hh" + +#include "shared/entity/factory.hh" +#include "shared/entity/head.hh" +#include "shared/entity/transform.hh" +#include "shared/world/dimension.hh" + +#include "client/entity/sound_emitter.hh" + +#include "client/globals.hh" + +void entity::client::create_player(world::Dimension* dimension, entt::entity entity) +{ + entity::shared::create_player(dimension, entity); + + const auto& head = dimension->entities.get<entity::Head>(entity); + dimension->entities.emplace_or_replace<entity::client::HeadIntr>(entity, head); + dimension->entities.emplace_or_replace<entity::client::HeadPrev>(entity, head); + + const auto& transform = dimension->entities.get<entity::Transform>(entity); + dimension->entities.emplace_or_replace<entity::client::TransformIntr>(entity, transform); + dimension->entities.emplace_or_replace<entity::client::TransformPrev>(entity, transform); + + if(globals::sound_ctx) { + dimension->entities.emplace_or_replace<entity::SoundEmitter>(entity); + } +} |
