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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/client/entity/sound_emitter.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/client/entity/sound_emitter.hh')
| -rw-r--r-- | game/client/entity/sound_emitter.hh | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/game/client/entity/sound_emitter.hh b/game/client/entity/sound_emitter.hh new file mode 100644 index 0000000..d5834d1 --- /dev/null +++ b/game/client/entity/sound_emitter.hh @@ -0,0 +1,24 @@ +#ifndef CLIENT_SOUND_EMITTER_HH +#define CLIENT_SOUND_EMITTER_HH 1 +#pragma once + +#include "core/resource/resource.hh" + +struct SoundEffect; + +namespace entity +{ +struct SoundEmitter final { + resource_ptr<SoundEffect> sound; + ALuint source; + +public: + explicit SoundEmitter(void); + virtual ~SoundEmitter(void); + +public: + static void update(void); +}; +} // namespace entity + +#endif // CLIENT_SOUND_EMITTER_HH |
