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authoruntodesu <kirill@untode.su>2025-03-16 22:19:39 +0500
committeruntodesu <kirill@untode.su>2025-03-16 22:19:39 +0500
commitd1d7521ee859f10e99fb3f82e710c8bbeb7c41c5 (patch)
tree900e6a537bd5763636db8497404d3b28e6afcef2 /game/client/game.cc
parent68b0b663514d1a5dcf79cfbdeea544b5d69ed1ed (diff)
downloadvoxelius-d1d7521ee859f10e99fb3f82e710c8bbeb7c41c5.tar.bz2
voxelius-d1d7521ee859f10e99fb3f82e710c8bbeb7c41c5.zip
Fix the bizzare CRC32 callback I forgot to remove
- This fixes bother not working - Separated client and server splashes - Added server splashes
Diffstat (limited to 'game/client/game.cc')
-rw-r--r--game/client/game.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/game/client/game.cc b/game/client/game.cc
index e0e02d1..f7a6349 100644
--- a/game/client/game.cc
+++ b/game/client/game.cc
@@ -205,7 +205,6 @@ void client_game::init(void)
settings::add_keybind(4, hide_hud_toggle, settings_location::KEYBOARD_MISC, "game.key.toggle_hide_hud");
globals::client_host = enet_host_create(nullptr, 1, 1, 0, 0);
- globals::client_host->checksum = &enet_crc32;
if(!globals::client_host) {
spdlog::critical("game: unable to setup an ENet host");