diff options
| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/gui/progress_bar.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/gui/progress_bar.hh')
| -rw-r--r-- | game/client/gui/progress_bar.hh | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/game/client/gui/progress_bar.hh b/game/client/gui/progress_bar.hh deleted file mode 100644 index 5f2e601..0000000 --- a/game/client/gui/progress_bar.hh +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once
-
-namespace gui
-{
-using progress_bar_action = void (*)(void);
-} // namespace gui
-
-namespace gui::progress_bar
-{
-void init(void);
-void layout(void);
-} // namespace gui::progress_bar
-
-namespace gui::progress_bar
-{
-void reset(void);
-void set_title(std::string_view title);
-void set_button(std::string_view text, const progress_bar_action& action);
-} // namespace gui::progress_bar
|
