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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/client/io/glfw.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/client/io/glfw.hh')
-rw-r--r--game/client/io/glfw.hh40
1 files changed, 40 insertions, 0 deletions
diff --git a/game/client/io/glfw.hh b/game/client/io/glfw.hh
new file mode 100644
index 0000000..ea3f4a7
--- /dev/null
+++ b/game/client/io/glfw.hh
@@ -0,0 +1,40 @@
+#ifndef CLIENTFW
+#define CLIENTFW 1
+#pragma once
+
+namespace io
+{
+struct GlfwCursorPosEvent final {
+ glm::fvec2 pos;
+};
+
+struct GlfwFramebufferSizeEvent final {
+ glm::ivec2 size;
+ float aspect;
+};
+
+struct GlfwJoystickEvent final {
+ int joystick_id;
+ int event_type;
+};
+
+struct GlfwKeyEvent final {
+ int key { GLFW_KEY_UNKNOWN };
+ int scancode;
+ int action;
+ int mods;
+};
+
+struct GlfwMouseButtonEvent final {
+ int button { GLFW_KEY_UNKNOWN };
+ int action;
+ int mods;
+};
+
+struct GlfwScrollEvent final {
+ float dx;
+ float dy;
+};
+} // namespace io
+
+#endif // CLIENTFW