diff options
| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/pch.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/pch.hh')
| -rw-r--r-- | game/client/pch.hh | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/game/client/pch.hh b/game/client/pch.hh deleted file mode 100644 index e6d5681..0000000 --- a/game/client/pch.hh +++ /dev/null @@ -1,28 +0,0 @@ -#pragma once
-
-#include <shared/pch.hh>
-
-#include <AL/al.h>
-#include <AL/alc.h>
-#include <AL/salad.h>
-
-#include <dr_mp3.h>
-#include <dr_wav.h>
-
-#include <GLFW/glfw3.h>
-
-#include <glad/gl.h>
-
-#include <imgui.h>
-#include <imgui_impl_glfw.h>
-#include <imgui_impl_opengl3.h>
-#include <imgui_stdlib.h>
-
-#if defined(_WIN32)
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#endif
-
-#if defined(__unix__)
-#include <dlfcn.h>
-#endif
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