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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/pch.hh
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/pch.hh')
-rw-r--r--game/client/pch.hh28
1 files changed, 0 insertions, 28 deletions
diff --git a/game/client/pch.hh b/game/client/pch.hh
deleted file mode 100644
index e6d5681..0000000
--- a/game/client/pch.hh
+++ /dev/null
@@ -1,28 +0,0 @@
-#pragma once
-
-#include <shared/pch.hh>
-
-#include <AL/al.h>
-#include <AL/alc.h>
-#include <AL/salad.h>
-
-#include <dr_mp3.h>
-#include <dr_wav.h>
-
-#include <GLFW/glfw3.h>
-
-#include <glad/gl.h>
-
-#include <imgui.h>
-#include <imgui_impl_glfw.h>
-#include <imgui_impl_opengl3.h>
-#include <imgui_stdlib.h>
-
-#if defined(_WIN32)
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-#endif
-
-#if defined(__unix__)
-#include <dlfcn.h>
-#endif