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authoruntodesu <kirill@untode.su>2025-09-11 14:13:39 +0500
committeruntodesu <kirill@untode.su>2025-09-11 14:13:39 +0500
commit8784cbfebcb8a0220fb947a6070032e20b80fc2f (patch)
tree2e03a2c013ed7b19a5dafaba1ddfb05c1878449a /game/client/resource/texture_gui.cc
parentf0cc06c7388acb32b86301965c5b2547e4e3b919 (diff)
downloadvoxelius-8784cbfebcb8a0220fb947a6070032e20b80fc2f.tar.bz2
voxelius-8784cbfebcb8a0220fb947a6070032e20b80fc2f.zip
Another qfengine graft: resource management
DECOPYPASTA DECOPYPASTA DECOPYPASTA DECOPYPASTA
Diffstat (limited to 'game/client/resource/texture_gui.cc')
-rw-r--r--game/client/resource/texture_gui.cc56
1 files changed, 12 insertions, 44 deletions
diff --git a/game/client/resource/texture_gui.cc b/game/client/resource/texture_gui.cc
index 415845d..beb2f54 100644
--- a/game/client/resource/texture_gui.cc
+++ b/game/client/resource/texture_gui.cc
@@ -5,17 +5,9 @@
#include "core/resource/image.hh"
#include "core/resource/resource.hh"
-static emhash8::HashMap<std::string, resource_ptr<TextureGUI>> resource_map;
-
-template<>
-resource_ptr<TextureGUI> resource::load<TextureGUI>(std::string_view name, unsigned int flags)
+static const void* texture_gui_load_func(const char* name, std::uint32_t flags)
{
- auto it = resource_map.find(std::string(name));
-
- if(it != resource_map.cend()) {
- // Return an existing resource
- return it->second;
- }
+ assert(name);
unsigned int image_load_flags = 0U;
@@ -62,54 +54,30 @@ resource_ptr<TextureGUI> resource::load<TextureGUI>(std::string_view name, unsig
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
- auto new_resource = std::make_shared<TextureGUI>();
+ auto new_resource = new TextureGUI();
new_resource->handle = static_cast<ImTextureID>(gl_texture);
new_resource->size.x = image->size.x;
new_resource->size.y = image->size.y;
- return resource_map.insert_or_assign(std::string(name), new_resource).first->second;
+ return new_resource;
}
return nullptr;
}
-template<>
-void resource::hard_cleanup<TextureGUI>(void)
+static void texture_gui_free_func(const void* resource)
{
- for(const auto& it : resource_map) {
- if(it.second.use_count() > 1L) {
- spdlog::warn("resource: zombie resource [TextureGUI] {} [use_count={}]", it.first, it.second.use_count());
- }
- else {
- spdlog::debug("resource: releasing [TextureGUI] {}", it.first);
- }
+ assert(resource);
- auto gl_texture = static_cast<GLuint>(it.second->handle);
+ auto texture_gui = reinterpret_cast<const TextureGUI*>(resource);
+ auto gl_texture = static_cast<GLuint>(texture_gui->handle);
- glDeleteTextures(1, &gl_texture);
- }
+ glDeleteTextures(1, &gl_texture);
- resource_map.clear();
+ delete texture_gui;
}
-template<>
-void resource::soft_cleanup<TextureGUI>(void)
+void TextureGUI::register_resource(void)
{
- auto iter = resource_map.cbegin();
-
- while(iter != resource_map.cend()) {
- if(iter->second.use_count() == 1L) {
- spdlog::debug("resource: releasing [TextureGUI] {}", iter->first);
-
- auto gl_texture = static_cast<GLuint>(iter->second->handle);
-
- glDeleteTextures(1, &gl_texture);
-
- iter = resource_map.erase(iter);
-
- continue;
- }
-
- iter = std::next(iter);
- }
+ resource::register_loader<TextureGUI>(&texture_gui_load_func, &texture_gui_free_func);
}