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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/client/resource/texture_gui.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/client/resource/texture_gui.hh')
-rw-r--r--game/client/resource/texture_gui.hh17
1 files changed, 17 insertions, 0 deletions
diff --git a/game/client/resource/texture_gui.hh b/game/client/resource/texture_gui.hh
new file mode 100644
index 0000000..855596e
--- /dev/null
+++ b/game/client/resource/texture_gui.hh
@@ -0,0 +1,17 @@
+#ifndef CLIENT_TEXTURE2D_HH
+#define CLIENT_TEXTURE2D_HH 1
+#pragma once
+
+constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001;
+constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002;
+constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004;
+constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008;
+constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010;
+constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020;
+
+struct TextureGUI {
+ ImTextureID handle;
+ glm::ivec2 size;
+};
+
+#endif // CLIENT_TEXTURE2D_HH