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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/client/resource/texture_gui.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/client/resource/texture_gui.hh')
| -rw-r--r-- | game/client/resource/texture_gui.hh | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/game/client/resource/texture_gui.hh b/game/client/resource/texture_gui.hh new file mode 100644 index 0000000..855596e --- /dev/null +++ b/game/client/resource/texture_gui.hh @@ -0,0 +1,17 @@ +#ifndef CLIENT_TEXTURE2D_HH +#define CLIENT_TEXTURE2D_HH 1 +#pragma once + +constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_S = 0x0001; +constexpr static unsigned int TEXTURE_GUI_LOAD_CLAMP_T = 0x0002; +constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MAG = 0x0004; +constexpr static unsigned int TEXTURE_GUI_LOAD_LINEAR_MIN = 0x0008; +constexpr static unsigned int TEXTURE_GUI_LOAD_VFLIP = 0x0010; +constexpr static unsigned int TEXTURE_GUI_LOAD_GRAYSCALE = 0x0020; + +struct TextureGUI { + ImTextureID handle; + glm::ivec2 size; +}; + +#endif // CLIENT_TEXTURE2D_HH |
