diff options
| author | untodesu <kirill@untode.su> | 2025-09-11 13:48:31 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-09-11 13:48:31 +0500 |
| commit | aaed751bf4430bf4b9b30cef532b8753b9f639ce (patch) | |
| tree | 16bc751c272ba27ad53ec48dbdd3a6d9e6a8d4c2 /game/client/sound | |
| parent | 96bd73ae020ecca1f94698744c77498a89ad19f7 (diff) | |
| download | voxelius-aaed751bf4430bf4b9b30cef532b8753b9f639ce.tar.bz2 voxelius-aaed751bf4430bf4b9b30cef532b8753b9f639ce.zip | |
Replace most of C strings with string_view
Diffstat (limited to 'game/client/sound')
| -rw-r--r-- | game/client/sound/sound.cc | 26 | ||||
| -rw-r--r-- | game/client/sound/sound.hh | 8 |
2 files changed, 17 insertions, 17 deletions
diff --git a/game/client/sound/sound.cc b/game/client/sound/sound.cc index f3bd5e2..c77f968 100644 --- a/game/client/sound/sound.cc +++ b/game/client/sound/sound.cc @@ -95,43 +95,43 @@ void sound::update(void) alSourcef(ui_source, AL_GAIN, ui_gain); } -void sound::play_generic(const char* sound, bool looping, float pitch) +void sound::play_generic(std::string_view sound, bool looping, float pitch) { - if(sound) { + if(sound.size()) { sound::play_generic(resource::load<SoundEffect>(sound), looping, pitch); } else { - sound::play_generic(static_cast<const char*>(nullptr), looping, pitch); + sound::play_generic(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch); } } -void sound::play_entity(entt::entity entity, const char* sound, bool looping, float pitch) +void sound::play_entity(entt::entity entity, std::string_view sound, bool looping, float pitch) { - if(sound) { + if(sound.size()) { sound::play_entity(entity, resource::load<SoundEffect>(sound), looping, pitch); } else { - sound::play_entity(entity, static_cast<const char*>(nullptr), looping, pitch); + sound::play_entity(entity, static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch); } } -void sound::play_player(const char* sound, bool looping, float pitch) +void sound::play_player(std::string_view sound, bool looping, float pitch) { - if(sound) { + if(sound.size()) { sound::play_player(resource::load<SoundEffect>(sound), looping, pitch); } else { - sound::play_player(static_cast<const char*>(nullptr), looping, pitch); + sound::play_player(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch); } } -void sound::play_ui(const char* sound, bool looping, float pitch) +void sound::play_ui(std::string_view sound, bool looping, float pitch) { - if(sound) { + if(sound.size()) { sound::play_ui(resource::load<SoundEffect>(sound), looping, pitch); } else { - sound::play_ui(static_cast<const char*>(nullptr), looping, pitch); + sound::play_ui(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch); } } @@ -203,4 +203,4 @@ void sound::play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch) alSourcef(ui_source, AL_PITCH, math::clamp(pitch, MIN_PITCH, MAX_PITCH)); alSourcePlay(ui_source); } -}
\ No newline at end of file +} diff --git a/game/client/sound/sound.hh b/game/client/sound/sound.hh index 5eb3ed7..877c64a 100644 --- a/game/client/sound/sound.hh +++ b/game/client/sound/sound.hh @@ -30,10 +30,10 @@ void update(void); namespace sound { -void play_generic(const char* sound, bool looping, float pitch); -void play_entity(entt::entity entity, const char* sound, bool looping, float pitch); -void play_player(const char* sound, bool looping, float pitch); -void play_ui(const char* sound, bool looping, float pitch); +void play_generic(std::string_view sound, bool looping, float pitch); +void play_entity(entt::entity entity, std::string_view sound, bool looping, float pitch); +void play_player(std::string_view sound, bool looping, float pitch); +void play_ui(std::string_view sound, bool looping, float pitch); } // namespace sound namespace sound |
