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authoruntodesu <kirill@untode.su>2025-09-11 13:48:31 +0500
committeruntodesu <kirill@untode.su>2025-09-11 13:48:31 +0500
commitaaed751bf4430bf4b9b30cef532b8753b9f639ce (patch)
tree16bc751c272ba27ad53ec48dbdd3a6d9e6a8d4c2 /game/client/sound
parent96bd73ae020ecca1f94698744c77498a89ad19f7 (diff)
downloadvoxelius-aaed751bf4430bf4b9b30cef532b8753b9f639ce.tar.bz2
voxelius-aaed751bf4430bf4b9b30cef532b8753b9f639ce.zip
Replace most of C strings with string_view
Diffstat (limited to 'game/client/sound')
-rw-r--r--game/client/sound/sound.cc26
-rw-r--r--game/client/sound/sound.hh8
2 files changed, 17 insertions, 17 deletions
diff --git a/game/client/sound/sound.cc b/game/client/sound/sound.cc
index f3bd5e2..c77f968 100644
--- a/game/client/sound/sound.cc
+++ b/game/client/sound/sound.cc
@@ -95,43 +95,43 @@ void sound::update(void)
alSourcef(ui_source, AL_GAIN, ui_gain);
}
-void sound::play_generic(const char* sound, bool looping, float pitch)
+void sound::play_generic(std::string_view sound, bool looping, float pitch)
{
- if(sound) {
+ if(sound.size()) {
sound::play_generic(resource::load<SoundEffect>(sound), looping, pitch);
}
else {
- sound::play_generic(static_cast<const char*>(nullptr), looping, pitch);
+ sound::play_generic(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch);
}
}
-void sound::play_entity(entt::entity entity, const char* sound, bool looping, float pitch)
+void sound::play_entity(entt::entity entity, std::string_view sound, bool looping, float pitch)
{
- if(sound) {
+ if(sound.size()) {
sound::play_entity(entity, resource::load<SoundEffect>(sound), looping, pitch);
}
else {
- sound::play_entity(entity, static_cast<const char*>(nullptr), looping, pitch);
+ sound::play_entity(entity, static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch);
}
}
-void sound::play_player(const char* sound, bool looping, float pitch)
+void sound::play_player(std::string_view sound, bool looping, float pitch)
{
- if(sound) {
+ if(sound.size()) {
sound::play_player(resource::load<SoundEffect>(sound), looping, pitch);
}
else {
- sound::play_player(static_cast<const char*>(nullptr), looping, pitch);
+ sound::play_player(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch);
}
}
-void sound::play_ui(const char* sound, bool looping, float pitch)
+void sound::play_ui(std::string_view sound, bool looping, float pitch)
{
- if(sound) {
+ if(sound.size()) {
sound::play_ui(resource::load<SoundEffect>(sound), looping, pitch);
}
else {
- sound::play_ui(static_cast<const char*>(nullptr), looping, pitch);
+ sound::play_ui(static_cast<resource_ptr<SoundEffect>>(nullptr), looping, pitch);
}
}
@@ -203,4 +203,4 @@ void sound::play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch)
alSourcef(ui_source, AL_PITCH, math::clamp(pitch, MIN_PITCH, MAX_PITCH));
alSourcePlay(ui_source);
}
-} \ No newline at end of file
+}
diff --git a/game/client/sound/sound.hh b/game/client/sound/sound.hh
index 5eb3ed7..877c64a 100644
--- a/game/client/sound/sound.hh
+++ b/game/client/sound/sound.hh
@@ -30,10 +30,10 @@ void update(void);
namespace sound
{
-void play_generic(const char* sound, bool looping, float pitch);
-void play_entity(entt::entity entity, const char* sound, bool looping, float pitch);
-void play_player(const char* sound, bool looping, float pitch);
-void play_ui(const char* sound, bool looping, float pitch);
+void play_generic(std::string_view sound, bool looping, float pitch);
+void play_entity(entt::entity entity, std::string_view sound, bool looping, float pitch);
+void play_player(std::string_view sound, bool looping, float pitch);
+void play_ui(std::string_view sound, bool looping, float pitch);
} // namespace sound
namespace sound