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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/world/CMakeLists.txt
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/world/CMakeLists.txt')
-rw-r--r--game/client/world/CMakeLists.txt21
1 files changed, 0 insertions, 21 deletions
diff --git a/game/client/world/CMakeLists.txt b/game/client/world/CMakeLists.txt
deleted file mode 100644
index fdf96bf..0000000
--- a/game/client/world/CMakeLists.txt
+++ /dev/null
@@ -1,21 +0,0 @@
-target_sources(vclient PRIVATE
- "${CMAKE_CURRENT_LIST_DIR}/chunk_mesher.cc"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_mesher.hh"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_quad.hh"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_renderer.cc"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_renderer.hh"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_vbo.hh"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_visibility.cc"
- "${CMAKE_CURRENT_LIST_DIR}/chunk_visibility.hh"
- "${CMAKE_CURRENT_LIST_DIR}/outline.cc"
- "${CMAKE_CURRENT_LIST_DIR}/outline.hh"
- "${CMAKE_CURRENT_LIST_DIR}/player_target.cc"
- "${CMAKE_CURRENT_LIST_DIR}/player_target.hh"
- "${CMAKE_CURRENT_LIST_DIR}/skybox.cc"
- "${CMAKE_CURRENT_LIST_DIR}/skybox.hh"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_anims.cc"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_anims.hh"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_atlas.cc"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_atlas.hh"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_sounds.cc"
- "${CMAKE_CURRENT_LIST_DIR}/voxel_sounds.hh")