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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/client/world/CMakeLists.txt | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/client/world/CMakeLists.txt')
| -rw-r--r-- | game/client/world/CMakeLists.txt | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/game/client/world/CMakeLists.txt b/game/client/world/CMakeLists.txt deleted file mode 100644 index fdf96bf..0000000 --- a/game/client/world/CMakeLists.txt +++ /dev/null @@ -1,21 +0,0 @@ -target_sources(vclient PRIVATE - "${CMAKE_CURRENT_LIST_DIR}/chunk_mesher.cc" - "${CMAKE_CURRENT_LIST_DIR}/chunk_mesher.hh" - "${CMAKE_CURRENT_LIST_DIR}/chunk_quad.hh" - "${CMAKE_CURRENT_LIST_DIR}/chunk_renderer.cc" - "${CMAKE_CURRENT_LIST_DIR}/chunk_renderer.hh" - "${CMAKE_CURRENT_LIST_DIR}/chunk_vbo.hh" - "${CMAKE_CURRENT_LIST_DIR}/chunk_visibility.cc" - "${CMAKE_CURRENT_LIST_DIR}/chunk_visibility.hh" - "${CMAKE_CURRENT_LIST_DIR}/outline.cc" - "${CMAKE_CURRENT_LIST_DIR}/outline.hh" - "${CMAKE_CURRENT_LIST_DIR}/player_target.cc" - "${CMAKE_CURRENT_LIST_DIR}/player_target.hh" - "${CMAKE_CURRENT_LIST_DIR}/skybox.cc" - "${CMAKE_CURRENT_LIST_DIR}/skybox.hh" - "${CMAKE_CURRENT_LIST_DIR}/voxel_anims.cc" - "${CMAKE_CURRENT_LIST_DIR}/voxel_anims.hh" - "${CMAKE_CURRENT_LIST_DIR}/voxel_atlas.cc" - "${CMAKE_CURRENT_LIST_DIR}/voxel_atlas.hh" - "${CMAKE_CURRENT_LIST_DIR}/voxel_sounds.cc" - "${CMAKE_CURRENT_LIST_DIR}/voxel_sounds.hh") |
