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| author | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
| commit | 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch) | |
| tree | 05049955847504808d6bed2bb7b155f8b03807bb /game/server/CMakeLists.txt | |
| parent | 02294547dcde0d4ad76e229106702261e9f10a51 (diff) | |
| download | voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2 voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip | |
Add whatever I was working on for the last month
Diffstat (limited to 'game/server/CMakeLists.txt')
| -rw-r--r-- | game/server/CMakeLists.txt | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/game/server/CMakeLists.txt b/game/server/CMakeLists.txt new file mode 100644 index 0000000..c2b6c06 --- /dev/null +++ b/game/server/CMakeLists.txt @@ -0,0 +1,39 @@ +add_executable(vserver + "${CMAKE_CURRENT_LIST_DIR}/chat.cc" + "${CMAKE_CURRENT_LIST_DIR}/chat.hh" + "${CMAKE_CURRENT_LIST_DIR}/game.cc" + "${CMAKE_CURRENT_LIST_DIR}/game.hh" + "${CMAKE_CURRENT_LIST_DIR}/globals.cc" + "${CMAKE_CURRENT_LIST_DIR}/globals.hh" + "${CMAKE_CURRENT_LIST_DIR}/inhabited.hh" + "${CMAKE_CURRENT_LIST_DIR}/main.cc" + "${CMAKE_CURRENT_LIST_DIR}/overworld.cc" + "${CMAKE_CURRENT_LIST_DIR}/overworld.hh" + "${CMAKE_CURRENT_LIST_DIR}/pch.hh" + "${CMAKE_CURRENT_LIST_DIR}/receive.cc" + "${CMAKE_CURRENT_LIST_DIR}/receive.hh" + "${CMAKE_CURRENT_LIST_DIR}/sessions.cc" + "${CMAKE_CURRENT_LIST_DIR}/sessions.hh" + "${CMAKE_CURRENT_LIST_DIR}/status.cc" + "${CMAKE_CURRENT_LIST_DIR}/status.hh" + "${CMAKE_CURRENT_LIST_DIR}/universe.cc" + "${CMAKE_CURRENT_LIST_DIR}/universe.hh" + "${CMAKE_CURRENT_LIST_DIR}/unloader.cc" + "${CMAKE_CURRENT_LIST_DIR}/unloader.hh" + "${CMAKE_CURRENT_LIST_DIR}/whitelist.cc" + "${CMAKE_CURRENT_LIST_DIR}/whitelist.hh" + "${CMAKE_CURRENT_LIST_DIR}/worldgen.cc" + "${CMAKE_CURRENT_LIST_DIR}/worldgen.hh") +target_compile_features(vserver PUBLIC cxx_std_17) +target_include_directories(vserver PUBLIC "${DEPS_INCLUDE_DIR}") +target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}") +target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}/game") +target_precompile_headers(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") +target_link_libraries(vserver PUBLIC shared) + +if(WIN32) + enable_language(RC) + target_sources(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/vserver.rc") +endif() + +install(TARGETS vserver RUNTIME DESTINATION ".") |
