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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /game/server/CMakeLists.txt | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'game/server/CMakeLists.txt')
| -rw-r--r-- | game/server/CMakeLists.txt | 39 |
1 files changed, 0 insertions, 39 deletions
diff --git a/game/server/CMakeLists.txt b/game/server/CMakeLists.txt deleted file mode 100644 index a9c5cc9..0000000 --- a/game/server/CMakeLists.txt +++ /dev/null @@ -1,39 +0,0 @@ -add_executable(vserver - "${CMAKE_CURRENT_LIST_DIR}/chat.cc" - "${CMAKE_CURRENT_LIST_DIR}/chat.hh" - "${CMAKE_CURRENT_LIST_DIR}/game.cc" - "${CMAKE_CURRENT_LIST_DIR}/game.hh" - "${CMAKE_CURRENT_LIST_DIR}/globals.cc" - "${CMAKE_CURRENT_LIST_DIR}/globals.hh" - "${CMAKE_CURRENT_LIST_DIR}/inhabited.hh" - "${CMAKE_CURRENT_LIST_DIR}/main.cc" - "${CMAKE_CURRENT_LIST_DIR}/overworld.cc" - "${CMAKE_CURRENT_LIST_DIR}/overworld.hh" - "${CMAKE_CURRENT_LIST_DIR}/pch.hh" - "${CMAKE_CURRENT_LIST_DIR}/receive.cc" - "${CMAKE_CURRENT_LIST_DIR}/receive.hh" - "${CMAKE_CURRENT_LIST_DIR}/sessions.cc" - "${CMAKE_CURRENT_LIST_DIR}/sessions.hh" - "${CMAKE_CURRENT_LIST_DIR}/status.cc" - "${CMAKE_CURRENT_LIST_DIR}/status.hh" - "${CMAKE_CURRENT_LIST_DIR}/universe.cc" - "${CMAKE_CURRENT_LIST_DIR}/universe.hh" - "${CMAKE_CURRENT_LIST_DIR}/unloader.cc" - "${CMAKE_CURRENT_LIST_DIR}/unloader.hh" - "${CMAKE_CURRENT_LIST_DIR}/whitelist.cc" - "${CMAKE_CURRENT_LIST_DIR}/whitelist.hh" - "${CMAKE_CURRENT_LIST_DIR}/worldgen.cc" - "${CMAKE_CURRENT_LIST_DIR}/worldgen.hh") -target_compile_features(vserver PUBLIC cxx_std_20) -target_include_directories(vserver PUBLIC "${DEPS_INCLUDE_DIR}") -target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}") -target_include_directories(vserver PRIVATE "${PROJECT_SOURCE_DIR}/game") -target_precompile_headers(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") -target_link_libraries(vserver PUBLIC shared) - -if(WIN32) - enable_language(RC) - target_sources(vserver PRIVATE "${CMAKE_CURRENT_LIST_DIR}/vserver.rc") -endif() - -install(TARGETS vserver RUNTIME DESTINATION ".") |
