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| author | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-03-15 16:22:09 +0500 |
| commit | 3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch) | |
| tree | 05049955847504808d6bed2bb7b155f8b03807bb /game/server/chat.cc | |
| parent | 02294547dcde0d4ad76e229106702261e9f10a51 (diff) | |
| download | voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2 voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip | |
Add whatever I was working on for the last month
Diffstat (limited to 'game/server/chat.cc')
| -rw-r--r-- | game/server/chat.cc | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/game/server/chat.cc b/game/server/chat.cc new file mode 100644 index 0000000..709d21b --- /dev/null +++ b/game/server/chat.cc @@ -0,0 +1,51 @@ +#include "server/pch.hh" +#include "server/chat.hh" + +#include "server/globals.hh" +#include "server/sessions.hh" +#include "shared/protocol.hh" + +static void on_chat_message_packet(const protocol::ChatMessage &packet) +{ + if(packet.type == protocol::ChatMessage::TEXT_MESSAGE) { + if(auto session = sessions::find(packet.peer)) + server_chat::broadcast(packet.message.c_str(), session->client_username.c_str()); + else server_chat::broadcast(packet.message.c_str(), packet.sender.c_str()); + } +} + +void server_chat::init(void) +{ + globals::dispatcher.sink<protocol::ChatMessage>().connect<&on_chat_message_packet>(); +} + +void server_chat::broadcast(const char *message) +{ + server_chat::broadcast(message, "server"); +} + +void server_chat::broadcast(const char *message, const char *sender) +{ + protocol::ChatMessage packet; + packet.type = protocol::ChatMessage::TEXT_MESSAGE; + packet.message = std::string(message); + packet.sender = std::string(sender); + + protocol::broadcast(globals::server_host, protocol::encode(packet)); + + spdlog::info("<{}> {}", sender, message); +} + +void server_chat::send(Session *session, const char *message) +{ + server_chat::send(session, message, "server"); +} + +void server_chat::send(Session *session, const char *message, const char *sender) +{ + protocol::ChatMessage packet; + packet.type = protocol::ChatMessage::TEXT_MESSAGE; + packet.message = std::string(message); + packet.sender = std::string(sender); + protocol::broadcast(globals::server_host, protocol::encode(packet)); +} |
