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authoruntodesu <kirill@untode.su>2025-03-19 18:07:51 +0500
committeruntodesu <kirill@untode.su>2025-03-19 18:07:51 +0500
commitfddd7f761176bb45cfdd41eeccaeadac22d33ddf (patch)
tree96fdc781f2cd96e769c148e850e411a90ff1ad5b /game/server/overworld.hh
parent1c138d80ac08dfc48f0916c568f780e15db73834 (diff)
downloadvoxelius-fddd7f761176bb45cfdd41eeccaeadac22d33ddf.tar.bz2
voxelius-fddd7f761176bb45cfdd41eeccaeadac22d33ddf.zip
Fix things and improve worldgen
- Client-side now actually deletes invisible chunks - Improved world generation to use a second noise generator alongside changing how caves are generated (ie what noise they use)
Diffstat (limited to 'game/server/overworld.hh')
-rw-r--r--game/server/overworld.hh2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/server/overworld.hh b/game/server/overworld.hh
index 78844ce..2f7b67e 100644
--- a/game/server/overworld.hh
+++ b/game/server/overworld.hh
@@ -45,9 +45,11 @@ private:
emhash8::HashMap<chunk_pos_xz, Overworld_Metadata> m_metamap;
private:
+ fnl_state m_fnl_variation;
fnl_state m_fnl_terrain;
fnl_state m_fnl_caves_a;
fnl_state m_fnl_caves_b;
+ fnl_state m_fnl_nvdi;
private:
Feature m_feat_tree;