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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/server/status.cc
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/server/status.cc')
-rw-r--r--game/server/status.cc26
1 files changed, 26 insertions, 0 deletions
diff --git a/game/server/status.cc b/game/server/status.cc
new file mode 100644
index 0000000..ed73b23
--- /dev/null
+++ b/game/server/status.cc
@@ -0,0 +1,26 @@
+#include "server/pch.hh"
+
+#include "server/status.hh"
+
+#include "core/config/number.hh"
+
+#include "shared/protocol.hh"
+#include "shared/splash.hh"
+
+#include "server/globals.hh"
+#include "server/sessions.hh"
+
+static void on_status_request_packet(const protocol::StatusRequest& packet)
+{
+ protocol::StatusResponse response;
+ response.version = protocol::VERSION;
+ response.max_players = sessions::max_players.get_value();
+ response.num_players = sessions::num_players;
+ response.motd = splash::get();
+ protocol::send(packet.peer, protocol::encode(response));
+}
+
+void status::init(void)
+{
+ globals::dispatcher.sink<protocol::StatusRequest>().connect<&on_status_request_packet>();
+}