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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/server/status.cc | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/server/status.cc')
| -rw-r--r-- | game/server/status.cc | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/game/server/status.cc b/game/server/status.cc deleted file mode 100644 index 0edd0a0..0000000 --- a/game/server/status.cc +++ /dev/null @@ -1,30 +0,0 @@ -#include "server/pch.hh"
-
-#include "server/status.hh"
-
-#include "core/config/number.hh"
-
-#include "core/version.hh"
-
-#include "shared/protocol.hh"
-#include "shared/splash.hh"
-
-#include "server/globals.hh"
-#include "server/sessions.hh"
-
-static void on_status_request_packet(const protocol::StatusRequest& packet)
-{
- protocol::StatusResponse response;
- response.game_version_major = version::major;
- response.max_players = sessions::max_players.get_value();
- response.num_players = sessions::num_players;
- response.motd = splash::get();
- response.game_version_minor = version::minor;
- response.game_version_patch = version::patch;
- protocol::send(packet.peer, protocol::encode(response));
-}
-
-void status::init(void)
-{
- globals::dispatcher.sink<protocol::StatusRequest>().connect<&on_status_request_packet>();
-}
|
