diff options
| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/server/whitelist.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/server/whitelist.cc')
| -rw-r--r-- | game/server/whitelist.cc | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/game/server/whitelist.cc b/game/server/whitelist.cc new file mode 100644 index 0000000..2da1bf4 --- /dev/null +++ b/game/server/whitelist.cc @@ -0,0 +1,97 @@ +#include "server/pch.hh" + +#include "server/whitelist.hh" + +#include "core/config/boolean.hh" +#include "core/config/string.hh" +#include "core/io/config_map.hh" +#include "core/math/crc64.hh" +#include "core/utils/string.hh" + +#include "server/game.hh" +#include "server/globals.hh" + +constexpr static const char* DEFAULT_FILENAME = "whitelist.txt"; +constexpr static char SEPARATOR_CHAR = ':'; + +config::Boolean whitelist::enabled(false); +config::String whitelist::filename(DEFAULT_FILENAME); + +static emhash8::HashMap<std::string, std::uint64_t> whitelist_map; + +void whitelist::init(void) +{ + globals::server_config.add_value("whitelist.enabled", whitelist::enabled); + globals::server_config.add_value("whitelist.filename", whitelist::filename); +} + +void whitelist::init_late(void) +{ + whitelist_map.clear(); + + if(!whitelist::enabled.get_value()) { + // Not enabled, shouldn't + // even bother with parsing + // the whitelist file + return; + } + + if(utils::is_whitespace(whitelist::filename.get())) { + spdlog::warn("whitelist: enabled but filename is empty, using default ({})", DEFAULT_FILENAME); + whitelist::filename.set(DEFAULT_FILENAME); + } + + PHYSFS_File* file = PHYSFS_openRead(whitelist::filename.get()); + + if(file == nullptr) { + spdlog::warn("whitelist: {}: {}", whitelist::filename.get(), PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())); + whitelist::enabled.set_value(false); + return; + } + + auto source = std::string(PHYSFS_fileLength(file), char(0x00)); + PHYSFS_readBytes(file, source.data(), source.size()); + PHYSFS_close(file); + + std::istringstream stream(source); + std::string line; + + while(std::getline(stream, line)) { + const auto location = line.find_last_of(SEPARATOR_CHAR); + + if(location == std::string::npos) { + // Entries that don't define a password field default + // to the global server password; this allows easier adding + // of guest accounts which can later be edited to use a better password + whitelist_map[line] = server_game::password_hash; + } else { + const auto username = line.substr(0, location); + const auto password = line.substr(location + 1); + whitelist_map[username] = math::crc64(password); + } + } + + PHYSFS_close(file); +} + +void whitelist::shutdown(void) +{ + // UNDONE: implement saving +} + +bool whitelist::contains(const char* username) +{ + return whitelist_map.contains(username); +} + +bool whitelist::matches(const char* username, std::uint64_t password_hash) +{ + const auto it = whitelist_map.find(username); + + if(it == whitelist_map.cend()) { + // Not whitelisted, no match + return false; + } + + return it->second == password_hash; +} |
