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| author | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-28 01:59:49 +0500 |
| commit | 61e5bcef2629e2d68b805a956a96fff264d4f74d (patch) | |
| tree | bca3a94bac79d34e3c0db57c77604f5a823ecbda /game/shared/CMakeLists.txt | |
| parent | 88c01588aa0830e219eaa62588839e4d1e2883ce (diff) | |
| download | voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.tar.bz2 voxelius-61e5bcef2629e2d68b805a956a96fff264d4f74d.zip | |
Restructure dependencies and update to C++20
- Nuked static_assert from almost everywhere in the project
- Nuked binary dependency support. Might add one later though
- Separated dependency headers into a separate include subdirectory
- Grafted a thirdpartylegalnotices.txt generator from RITEG
- Pushed development snapshot version to 2126 (26th week of 2025)
Diffstat (limited to 'game/shared/CMakeLists.txt')
| -rw-r--r-- | game/shared/CMakeLists.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/shared/CMakeLists.txt b/game/shared/CMakeLists.txt index b0cd086..e9d3762 100644 --- a/game/shared/CMakeLists.txt +++ b/game/shared/CMakeLists.txt @@ -49,9 +49,9 @@ add_library(shared STATIC "${CMAKE_CURRENT_LIST_DIR}/voxel_registry.hh" "${CMAKE_CURRENT_LIST_DIR}/voxel_storage.cc" "${CMAKE_CURRENT_LIST_DIR}/voxel_storage.hh") -target_compile_features(shared PUBLIC cxx_std_17) +target_compile_features(shared PUBLIC cxx_std_20) target_include_directories(shared PUBLIC "${DEPS_INCLUDE_DIR}") target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}") target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/game") target_precompile_headers(shared PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") -target_link_libraries(shared PUBLIC core enet FNL miniz parson) +target_link_libraries(shared PUBLIC core enet entt FNL miniz parson thread_pool) |
