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authoruntodesu <kirill@untode.su>2025-03-16 20:18:16 +0500
committeruntodesu <kirill@untode.su>2025-03-16 20:18:16 +0500
commita8fa9fe920d4ed48ed1b88a6e585cdbff648039e (patch)
tree63520fe106ff2e445fa93d2992d14d4f7e60b8e5 /game/shared/CMakeLists.txt
parent933ed978a21d5ffefc376d66f0dc9f5354292ca7 (diff)
downloadvoxelius-a8fa9fe920d4ed48ed1b88a6e585cdbff648039e.tar.bz2
voxelius-a8fa9fe920d4ed48ed1b88a6e585cdbff648039e.zip
Improved terrain generation - features! [1/2]
- @reglnk asked me to commit this early to experiment with this weird-ass heightmap bug that messes with tree placement
Diffstat (limited to 'game/shared/CMakeLists.txt')
-rw-r--r--game/shared/CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/shared/CMakeLists.txt b/game/shared/CMakeLists.txt
index cd3eed4..b0cd086 100644
--- a/game/shared/CMakeLists.txt
+++ b/game/shared/CMakeLists.txt
@@ -12,6 +12,8 @@ add_library(shared STATIC
"${CMAKE_CURRENT_LIST_DIR}/dimension.hh"
"${CMAKE_CURRENT_LIST_DIR}/factory.cc"
"${CMAKE_CURRENT_LIST_DIR}/factory.hh"
+ "${CMAKE_CURRENT_LIST_DIR}/feature.cc"
+ "${CMAKE_CURRENT_LIST_DIR}/feature.hh"
"${CMAKE_CURRENT_LIST_DIR}/game_items.cc"
"${CMAKE_CURRENT_LIST_DIR}/game_items.hh"
"${CMAKE_CURRENT_LIST_DIR}/game_voxels.cc"