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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/CMakeLists.txt | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/CMakeLists.txt')
| -rw-r--r-- | game/shared/CMakeLists.txt | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/game/shared/CMakeLists.txt b/game/shared/CMakeLists.txt deleted file mode 100644 index d4cb6d8..0000000 --- a/game/shared/CMakeLists.txt +++ /dev/null @@ -1,25 +0,0 @@ -add_library(shared STATIC - "${CMAKE_CURRENT_LIST_DIR}/const.hh" - "${CMAKE_CURRENT_LIST_DIR}/coord.hh" - "${CMAKE_CURRENT_LIST_DIR}/game.cc" - "${CMAKE_CURRENT_LIST_DIR}/game.hh" - "${CMAKE_CURRENT_LIST_DIR}/game_items.cc" - "${CMAKE_CURRENT_LIST_DIR}/game_items.hh" - "${CMAKE_CURRENT_LIST_DIR}/game_voxels.cc" - "${CMAKE_CURRENT_LIST_DIR}/game_voxels.hh" - "${CMAKE_CURRENT_LIST_DIR}/globals.cc" - "${CMAKE_CURRENT_LIST_DIR}/globals.hh" - "${CMAKE_CURRENT_LIST_DIR}/pch.hh" - "${CMAKE_CURRENT_LIST_DIR}/protocol.cc" - "${CMAKE_CURRENT_LIST_DIR}/protocol.hh" - "${CMAKE_CURRENT_LIST_DIR}/splash.cc" - "${CMAKE_CURRENT_LIST_DIR}/splash.hh" - "${CMAKE_CURRENT_LIST_DIR}/types.hh") -target_compile_features(shared PUBLIC cxx_std_20) -target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}") -target_include_directories(shared PRIVATE "${PROJECT_SOURCE_DIR}/game") -target_precompile_headers(shared PRIVATE "${CMAKE_CURRENT_LIST_DIR}/pch.hh") -target_link_libraries(shared PUBLIC core enet entt FNL miniz parson) - -add_subdirectory(entity) -add_subdirectory(world) |
