diff options
| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/game_items.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/game_items.hh')
| -rw-r--r-- | game/shared/game_items.hh | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/game/shared/game_items.hh b/game/shared/game_items.hh deleted file mode 100644 index 6f8eac9..0000000 --- a/game/shared/game_items.hh +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once
-
-namespace world
-{
-class Item;
-} // namespace world
-
-namespace game_items
-{
-extern const world::Item* stone;
-extern const world::Item* cobblestone;
-extern const world::Item* dirt;
-extern const world::Item* grass;
-extern const world::Item* oak_leaves;
-extern const world::Item* oak_planks;
-extern const world::Item* oak_log;
-extern const world::Item* glass;
-extern const world::Item* slime;
-} // namespace game_items
-
-namespace game_items
-{
-void populate(void);
-} // namespace game_items
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