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authoruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
committeruntodesu <kirill@untode.su>2025-03-15 16:22:09 +0500
commit3bf42c6ff3805a0d42bbc661794a95ff31bedc26 (patch)
tree05049955847504808d6bed2bb7b155f8b03807bb /game/shared/protocol.cc
parent02294547dcde0d4ad76e229106702261e9f10a51 (diff)
downloadvoxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.tar.bz2
voxelius-3bf42c6ff3805a0d42bbc661794a95ff31bedc26.zip
Add whatever I was working on for the last month
Diffstat (limited to 'game/shared/protocol.cc')
-rw-r--r--game/shared/protocol.cc490
1 files changed, 490 insertions, 0 deletions
diff --git a/game/shared/protocol.cc b/game/shared/protocol.cc
new file mode 100644
index 0000000..e2c79b5
--- /dev/null
+++ b/game/shared/protocol.cc
@@ -0,0 +1,490 @@
+#include "shared/pch.hh"
+#include "shared/protocol.hh"
+
+#include "core/buffer.hh"
+#include "core/floathacks.hh"
+
+#include "shared/chunk.hh"
+#include "shared/dimension.hh"
+#include "shared/globals.hh"
+#include "shared/head.hh"
+#include "shared/player.hh"
+#include "shared/transform.hh"
+#include "shared/velocity.hh"
+
+static ReadBuffer read_buffer;
+static WriteBuffer write_buffer;
+
+ENetPacket *protocol::encode(const protocol::StatusRequest &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::StatusRequest::ID);
+ write_buffer.write_UI32(packet.version);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::StatusResponse &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::StatusResponse::ID);
+ write_buffer.write_UI32(packet.version);
+ write_buffer.write_UI16(packet.max_players);
+ write_buffer.write_UI16(packet.num_players);
+ write_buffer.write_string(packet.motd);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::LoginRequest &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::LoginRequest::ID);
+ write_buffer.write_UI32(packet.version);
+ write_buffer.write_UI64(packet.voxel_def_checksum);
+ write_buffer.write_UI64(packet.item_def_checksum);
+ write_buffer.write_UI64(packet.password_hash);
+ write_buffer.write_string(packet.username.substr(0, protocol::MAX_USERNAME));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::LoginResponse &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::LoginResponse::ID);
+ write_buffer.write_UI16(packet.client_index);
+ write_buffer.write_UI64(packet.client_identity);
+ write_buffer.write_UI16(packet.server_tickrate);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::Disconnect &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::Disconnect::ID);
+ write_buffer.write_string(packet.reason);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::ChunkVoxels &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::ChunkVoxels::ID);
+ write_buffer.write_I32(packet.chunk.x);
+ write_buffer.write_I32(packet.chunk.y);
+ write_buffer.write_I32(packet.chunk.z);
+ packet.voxels.serialize(write_buffer);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::EntityTransform &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::EntityTransform::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ write_buffer.write_I32(packet.chunk.x);
+ write_buffer.write_I32(packet.chunk.y);
+ write_buffer.write_I32(packet.chunk.z);
+ write_buffer.write_FP32(packet.local.x);
+ write_buffer.write_FP32(packet.local.y);
+ write_buffer.write_FP32(packet.local.z);
+ write_buffer.write_FP32(packet.angles.x);
+ write_buffer.write_FP32(packet.angles.y);
+ write_buffer.write_FP32(packet.angles.z);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::EntityHead &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::EntityHead::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ write_buffer.write_FP32(packet.angles.x);
+ write_buffer.write_FP32(packet.angles.y);
+ write_buffer.write_FP32(packet.angles.z);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::EntityVelocity &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::EntityVelocity::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ write_buffer.write_FP32(packet.value.x);
+ write_buffer.write_FP32(packet.value.y);
+ write_buffer.write_FP32(packet.value.z);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::SpawnPlayer &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::SpawnPlayer::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::ChatMessage &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::ChatMessage::ID);
+ write_buffer.write_UI16(packet.type);
+ write_buffer.write_string(packet.sender.substr(0, protocol::MAX_USERNAME));
+ write_buffer.write_string(packet.message.substr(0, protocol::MAX_CHAT));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::SetVoxel &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::SetVoxel::ID);
+ write_buffer.write_I64(packet.vpos.x);
+ write_buffer.write_I64(packet.vpos.y);
+ write_buffer.write_I64(packet.vpos.z);
+ write_buffer.write_UI16(packet.voxel);
+ write_buffer.write_UI16(packet.flags);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::RemoveEntity &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::RemoveEntity::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::EntityPlayer &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::EntityPlayer::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::ScoreboardUpdate &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::ScoreboardUpdate::ID);
+ write_buffer.write_UI16(static_cast<std::uint16_t>(packet.names.size()));
+ for(const std::string &username : packet.names)
+ write_buffer.write_string(username.substr(0, protocol::MAX_USERNAME));
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::RequestChunk &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::RequestChunk::ID);
+ write_buffer.write_I32(packet.cpos.x);
+ write_buffer.write_I32(packet.cpos.y);
+ write_buffer.write_I32(packet.cpos.z);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::GenericSound &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::GenericSound::ID);
+ write_buffer.write_string(packet.sound.substr(0, protocol::MAX_SOUNDNAME));
+ write_buffer.write_UI8(packet.looping);
+ write_buffer.write_FP32(packet.pitch);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::EntitySound &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::EntitySound::ID);
+ write_buffer.write_UI64(static_cast<std::uint64_t>(packet.entity));
+ write_buffer.write_string(packet.sound.substr(0, protocol::MAX_SOUNDNAME));
+ write_buffer.write_UI8(packet.looping);
+ write_buffer.write_FP32(packet.pitch);
+ return write_buffer.to_packet(flags);
+}
+
+ENetPacket *protocol::encode(const protocol::DimensionInfo &packet, enet_uint32 flags)
+{
+ write_buffer.reset();
+ write_buffer.write_UI16(protocol::DimensionInfo::ID);
+ write_buffer.write_string(packet.name);
+ write_buffer.write_FP32(packet.gravity);
+ return write_buffer.to_packet(flags);
+}
+
+void protocol::broadcast(ENetHost *host, ENetPacket *packet)
+{
+ if(packet) {
+ enet_host_broadcast(host, protocol::CHANNEL, packet);
+ }
+}
+
+void protocol::broadcast(ENetHost *host, ENetPacket *packet, ENetPeer *except)
+{
+ if(packet) {
+ for(unsigned int i = 0U; i < host->peerCount; ++i) {
+ if(host->peers[i].state == ENET_PEER_STATE_CONNECTED) {
+ if(&host->peers[i] == except)
+ continue;
+ enet_peer_send(&host->peers[i], protocol::CHANNEL, packet);
+ }
+ }
+ }
+}
+
+void protocol::send(ENetPeer *peer, ENetPacket *packet)
+{
+ if(packet) {
+ enet_peer_send(peer, protocol::CHANNEL, packet);
+ }
+}
+
+void protocol::decode(entt::dispatcher &dispatcher, const ENetPacket *packet, ENetPeer *peer)
+{
+ read_buffer.reset(packet);
+
+ protocol::StatusRequest status_request;
+ protocol::StatusResponse status_response;
+ protocol::LoginRequest login_request;
+ protocol::LoginResponse login_response;
+ protocol::Disconnect disconnect;
+ protocol::ChunkVoxels chunk_voxels;
+ protocol::EntityTransform entity_transform;
+ protocol::EntityHead entity_head;
+ protocol::EntityVelocity entity_velocity;
+ protocol::SpawnPlayer spawn_player;
+ protocol::ChatMessage chat_message;
+ protocol::SetVoxel set_voxel;
+ protocol::RemoveEntity remove_entity;
+ protocol::EntityPlayer entity_player;
+ protocol::ScoreboardUpdate scoreboard_update;
+ protocol::RequestChunk request_chunk;
+ protocol::GenericSound generic_sound;
+ protocol::EntitySound entity_sound;
+ protocol::DimensionInfo dimension_info;
+
+ auto id = read_buffer.read_UI16();
+
+ switch(id) {
+ case protocol::StatusRequest::ID:
+ status_request.peer = peer;
+ status_request.version = read_buffer.read_UI32();
+ dispatcher.trigger(status_request);
+ break;
+ case protocol::StatusResponse::ID:
+ status_response.peer = peer;
+ status_response.version = read_buffer.read_UI32();
+ status_response.max_players = read_buffer.read_UI16();
+ status_response.num_players = read_buffer.read_UI16();
+ status_response.motd = read_buffer.read_string();
+ dispatcher.trigger(status_response);
+ break;
+ case protocol::LoginRequest::ID:
+ login_request.peer = peer;
+ login_request.version = read_buffer.read_UI32();
+ login_request.voxel_def_checksum = read_buffer.read_UI64();
+ login_request.item_def_checksum = read_buffer.read_UI64();
+ login_request.password_hash = read_buffer.read_UI64();
+ login_request.username = read_buffer.read_string();
+ dispatcher.trigger(login_request);
+ break;
+ case protocol::LoginResponse::ID:
+ login_response.peer = peer;
+ login_response.client_index = read_buffer.read_UI16();
+ login_response.client_identity = read_buffer.read_UI64();
+ login_response.server_tickrate = read_buffer.read_UI16();
+ dispatcher.trigger(login_response);
+ break;
+ case protocol::Disconnect::ID:
+ disconnect.peer = peer;
+ disconnect.reason = read_buffer.read_string();
+ dispatcher.trigger(disconnect);
+ break;
+ case protocol::ChunkVoxels::ID:
+ chunk_voxels.peer = peer;
+ chunk_voxels.chunk.x = read_buffer.read_I32();
+ chunk_voxels.chunk.y = read_buffer.read_I32();
+ chunk_voxels.chunk.z = read_buffer.read_I32();
+ chunk_voxels.voxels.deserialize(read_buffer);
+ dispatcher.trigger(chunk_voxels);
+ break;
+ case protocol::EntityTransform::ID:
+ entity_transform.peer = peer;
+ entity_transform.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ entity_transform.chunk.x = read_buffer.read_I32();
+ entity_transform.chunk.y = read_buffer.read_I32();
+ entity_transform.chunk.z = read_buffer.read_I32();
+ entity_transform.local.x = read_buffer.read_FP32();
+ entity_transform.local.y = read_buffer.read_FP32();
+ entity_transform.local.z = read_buffer.read_FP32();
+ entity_transform.angles.x = read_buffer.read_FP32();
+ entity_transform.angles.y = read_buffer.read_FP32();
+ entity_transform.angles.z = read_buffer.read_FP32();
+ dispatcher.trigger(entity_transform);
+ break;
+ case protocol::EntityHead::ID:
+ entity_head.peer = peer;
+ entity_head.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ entity_head.angles[0] = read_buffer.read_FP32();
+ entity_head.angles[1] = read_buffer.read_FP32();
+ entity_head.angles[2] = read_buffer.read_FP32();
+ dispatcher.trigger(entity_head);
+ break;
+ case protocol::EntityVelocity::ID:
+ entity_velocity.peer = peer;
+ entity_velocity.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ entity_velocity.value.x = read_buffer.read_FP32();
+ entity_velocity.value.y = read_buffer.read_FP32();
+ entity_velocity.value.z = read_buffer.read_FP32();
+ dispatcher.trigger(entity_velocity);
+ break;
+ case protocol::SpawnPlayer::ID:
+ spawn_player.peer = peer;
+ spawn_player.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ dispatcher.trigger(spawn_player);
+ break;
+ case protocol::ChatMessage::ID:
+ chat_message.peer = peer;
+ chat_message.type = read_buffer.read_UI16();
+ chat_message.sender = read_buffer.read_string();
+ chat_message.message = read_buffer.read_string();
+ dispatcher.trigger(chat_message);
+ break;
+ case protocol::SetVoxel::ID:
+ set_voxel.peer = peer;
+ set_voxel.vpos.x = read_buffer.read_I64();
+ set_voxel.vpos.y = read_buffer.read_I64();
+ set_voxel.vpos.z = read_buffer.read_I64();
+ set_voxel.voxel = read_buffer.read_UI16();
+ set_voxel.flags = read_buffer.read_UI16();
+ dispatcher.trigger(set_voxel);
+ break;
+ case protocol::RemoveEntity::ID:
+ remove_entity.peer = peer;
+ remove_entity.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ dispatcher.trigger(remove_entity);
+ break;
+ case protocol::EntityPlayer::ID:
+ entity_player.peer = peer;
+ entity_player.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ dispatcher.trigger(entity_player);
+ break;
+ case protocol::ScoreboardUpdate::ID:
+ scoreboard_update.peer = peer;
+ scoreboard_update.names.resize(read_buffer.read_UI16());
+ for(std::size_t i = 0; i < scoreboard_update.names.size(); ++i)
+ scoreboard_update.names[i] = read_buffer.read_string();
+ dispatcher.trigger(scoreboard_update);
+ break;
+ case protocol::RequestChunk::ID:
+ request_chunk.peer = peer;
+ request_chunk.cpos.x = read_buffer.read_UI32();
+ request_chunk.cpos.y = read_buffer.read_UI32();
+ request_chunk.cpos.z = read_buffer.read_UI32();
+ dispatcher.trigger(request_chunk);
+ break;
+ case protocol::GenericSound::ID:
+ generic_sound.peer = peer;
+ generic_sound.sound = read_buffer.read_string();
+ generic_sound.looping = read_buffer.read_UI8();
+ generic_sound.pitch = read_buffer.read_FP32();
+ dispatcher.trigger(generic_sound);
+ break;
+ case protocol::EntitySound::ID:
+ entity_sound.peer = peer;
+ entity_sound.entity = static_cast<entt::entity>(read_buffer.read_UI64());
+ entity_sound.sound = read_buffer.read_string();
+ entity_sound.looping = read_buffer.read_UI8();
+ entity_sound.pitch = read_buffer.read_FP32();
+ dispatcher.trigger(entity_sound);
+ break;
+ case protocol::DimensionInfo::ID:
+ dimension_info.peer = peer;
+ dimension_info.name = read_buffer.read_string();
+ dimension_info.gravity = read_buffer.read_FP32();
+ dispatcher.trigger(dimension_info);
+ break;
+ }
+}
+
+ENetPacket *protocol::utils::make_disconnect(const char *reason, enet_uint32 flags)
+{
+ protocol::Disconnect packet;
+ packet.reason = std::string(reason);
+ return protocol::encode(packet, flags);
+}
+
+ENetPacket *protocol::utils::make_chat_message(const char *message, enet_uint32 flags)
+{
+ protocol::ChatMessage packet;
+ packet.type = protocol::ChatMessage::TEXT_MESSAGE;
+ packet.message = std::string(message);
+ return protocol::encode(packet, flags);
+}
+
+ENetPacket *protocol::utils::make_chunk_voxels(Dimension *dimension, entt::entity entity, enet_uint32 flags)
+{
+ if(auto component = dimension->chunks.try_get<ChunkComponent>(entity)) {
+ protocol::ChunkVoxels packet;
+ packet.chunk = component->cpos;
+ packet.voxels = component->chunk->get_voxels();
+ return protocol::encode(packet, flags);
+ }
+
+ return nullptr;
+}
+
+ENetPacket *protocol::utils::make_entity_head(Dimension *dimension, entt::entity entity, enet_uint32 flags)
+{
+ if(auto component = dimension->entities.try_get<HeadComponent>(entity)) {
+ protocol::EntityHead packet;
+ packet.entity = entity;
+ packet.angles = component->angles;
+ return protocol::encode(packet, flags);
+ }
+
+ return nullptr;
+}
+
+ENetPacket *protocol::utils::make_entity_transform(Dimension *dimension, entt::entity entity, enet_uint32 flags)
+{
+ if(auto component = dimension->entities.try_get<TransformComponent>(entity)) {
+ protocol::EntityTransform packet;
+ packet.entity = entity;
+ packet.chunk = component->chunk;
+ packet.local = component->local;
+ packet.angles = component->angles;
+ return protocol::encode(packet, flags);
+ }
+
+ return nullptr;
+}
+
+ENetPacket *protocol::utils::make_entity_velocity(Dimension *dimension, entt::entity entity, enet_uint32 flags)
+{
+ if(auto component = dimension->entities.try_get<VelocityComponent>(entity)) {
+ protocol::EntityVelocity packet;
+ packet.entity = entity;
+ packet.value = component->value;
+ return protocol::encode(packet, flags);
+ }
+
+ return nullptr;
+}
+
+ENetPacket *protocol::utils::make_entity_player(Dimension *dimension, entt::entity entity, enet_uint32 flags)
+{
+ if(dimension->entities.any_of<PlayerComponent>(entity)) {
+ protocol::EntityPlayer packet;
+ packet.entity = entity;
+ return protocol::encode(packet, flags);
+ }
+
+ return nullptr;
+}
+
+ENetPacket *protocol::utils::make_dimension_info(const Dimension *dimension)
+{
+ protocol::DimensionInfo packet;
+ packet.name = dimension->get_name();
+ packet.gravity = dimension->get_gravity();
+ return protocol::encode(packet, ENET_PACKET_FLAG_RELIABLE);
+}