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| author | untodesu <kirill@untode.su> | 2025-06-25 00:44:36 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-25 00:44:36 +0500 |
| commit | 88c01588aa0830e219eaa62588839e4d1e2883ce (patch) | |
| tree | 602bb27dd3399aab4aae8c19630e3b7a8dac824b /game/shared/protocol.hh | |
| parent | 99cf6cca8dbbc1e563c10cf0167432d3d8af9783 (diff) | |
| download | voxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.tar.bz2 voxelius-88c01588aa0830e219eaa62588839e4d1e2883ce.zip | |
Clang-format the entire source code
Diffstat (limited to 'game/shared/protocol.hh')
| -rw-r--r-- | game/shared/protocol.hh | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/game/shared/protocol.hh b/game/shared/protocol.hh index 727ab1f..5b25628 100644 --- a/game/shared/protocol.hh +++ b/game/shared/protocol.hh @@ -23,7 +23,7 @@ template<std::uint16_t packet_id> struct Base { constexpr static std::uint16_t ID = packet_id; virtual ~Base(void) = default; - ENetPeer *peer {nullptr}; + ENetPeer* peer { nullptr }; }; } // namespace protocol @@ -52,57 +52,57 @@ struct DimensionInfo; namespace protocol { -ENetPacket *encode(const StatusRequest &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const StatusResponse &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const LoginRequest &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const LoginResponse &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const Disconnect &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const ChunkVoxels &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const EntityTransform &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const EntityHead &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const EntityVelocity &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const SpawnPlayer &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const ChatMessage &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const SetVoxel &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const RemoveEntity &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const EntityPlayer &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const ScoreboardUpdate &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const RequestChunk &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const GenericSound &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const EntitySound &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *encode(const DimensionInfo &packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const StatusRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const StatusResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const LoginRequest& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const LoginResponse& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const Disconnect& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const ChunkVoxels& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const EntityTransform& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const EntityHead& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const EntityVelocity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const SpawnPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const ChatMessage& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const SetVoxel& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const RemoveEntity& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const EntityPlayer& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const ScoreboardUpdate& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const RequestChunk& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const GenericSound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const EntitySound& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* encode(const DimensionInfo& packet, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); } // namespace protocol namespace protocol { -void broadcast(ENetHost *host, ENetPacket *packet); -void broadcast(ENetHost *host, ENetPacket *packet, ENetPeer *except); -void send(ENetPeer *peer, ENetPacket *packet); +void broadcast(ENetHost* host, ENetPacket* packet); +void broadcast(ENetHost* host, ENetPacket* packet, ENetPeer* except); +void send(ENetPeer* peer, ENetPacket* packet); } // namespace protocol namespace protocol { -void decode(entt::dispatcher &dispatcher, const ENetPacket *packet, ENetPeer *peer); +void decode(entt::dispatcher& dispatcher, const ENetPacket* packet, ENetPeer* peer); } // namespace protocol namespace protocol::utils { -ENetPacket *make_disconnect(const char *reason, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *make_chat_message(const char *message, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_disconnect(const char* reason, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_chat_message(const char* message, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); } // namespace protocol::utils namespace protocol::utils { -ENetPacket *make_chunk_voxels(Dimension *dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_chunk_voxels(Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); } // namespace protocol::utils namespace protocol::utils { -ENetPacket *make_entity_head(Dimension *dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *make_entity_transform(Dimension *dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *make_entity_velocity(Dimension *dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *make_entity_player(Dimension *dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); -ENetPacket *make_dimension_info(const Dimension *dimension); +ENetPacket* make_entity_head(Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_entity_transform(Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_entity_velocity(Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_entity_player(Dimension* dimension, entt::entity entity, enet_uint32 flags = ENET_PACKET_FLAG_RELIABLE); +ENetPacket* make_dimension_info(const Dimension* dimension); } // namespace protocol::utils struct protocol::StatusRequest final : public protocol::Base<0x0000> { @@ -162,7 +162,7 @@ struct protocol::SpawnPlayer final : public protocol::Base<0x0009> { struct protocol::ChatMessage final : public protocol::Base<0x000A> { constexpr static std::uint16_t TEXT_MESSAGE = 0x0000; - constexpr static std::uint16_t PLAYER_JOIN = 0x0001; + constexpr static std::uint16_t PLAYER_JOIN = 0x0001; constexpr static std::uint16_t PLAYER_LEAVE = 0x0002; std::uint16_t type; |
