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authoruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
committeruntodesu <kirill@untode.su>2025-07-01 03:08:39 +0500
commit458e0005690ea9d579588a0a12368fc2c2c9a93a (patch)
tree588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/shared/threading.hh
parentc7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff)
downloadvoxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2
voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight up grinded the entire repository to a better state until 03:09 AM. I guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/shared/threading.hh')
-rw-r--r--game/shared/threading.hh50
1 files changed, 50 insertions, 0 deletions
diff --git a/game/shared/threading.hh b/game/shared/threading.hh
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index 0000000..02903d5
--- /dev/null
+++ b/game/shared/threading.hh
@@ -0,0 +1,50 @@
+#ifndef SHARED_THREADING_HH
+#define SHARED_THREADING_HH 1
+#pragma once
+
+enum class task_status : unsigned int {
+ ENQUEUED = 0x0000U,
+ PROCESSING = 0x0001U,
+ COMPLETED = 0x0002U,
+ CANCELLED = 0x0004U,
+};
+
+class Task {
+public:
+ virtual ~Task(void) = default;
+ virtual void process(void) = 0;
+ virtual void finalize(void) = 0;
+
+ task_status get_status(void) const;
+ void set_status(task_status status);
+
+protected:
+ std::atomic<task_status> m_status;
+ std::future<void> m_future;
+};
+
+namespace threading
+{
+void init(void);
+void shutdown(void);
+void update(void);
+} // namespace threading
+
+namespace threading::detail
+{
+void submit_new(Task* task);
+} // namespace threading::detail
+
+namespace threading
+{
+template<typename T, typename... AT>
+void submit(AT&&... args);
+} // namespace threading
+
+template<typename T, typename... AT>
+inline void threading::submit(AT&&... args)
+{
+ threading::detail::submit_new(new T(args...));
+}
+
+#endif // SHARED_THREADING_HH