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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/world/item_registry.cc | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/world/item_registry.cc')
| -rw-r--r-- | game/shared/world/item_registry.cc | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/game/shared/world/item_registry.cc b/game/shared/world/item_registry.cc deleted file mode 100644 index 4e0932c..0000000 --- a/game/shared/world/item_registry.cc +++ /dev/null @@ -1,68 +0,0 @@ -#include "shared/pch.hh"
-
-#include "shared/world/item_registry.hh"
-
-#include "core/math/crc64.hh"
-
-#include "shared/world/voxel_registry.hh"
-
-static std::uint64_t registry_checksum = 0U;
-std::unordered_map<std::string, item_id> world::item_registry::names = {};
-std::vector<std::unique_ptr<world::Item>> world::item_registry::items = {};
-
-static void recalculate_checksum(void)
-{
- registry_checksum = 0U;
-
- for(const auto& item : world::item_registry::items) {
- registry_checksum = item->get_checksum(registry_checksum);
- }
-}
-
-world::Item* world::item_registry::register_item(const ItemBuilder& builder)
-{
- assert(builder.get_name().size());
- assert(nullptr == find(builder.get_name()));
-
- const auto id = static_cast<item_id>(1 + items.size());
-
- std::unique_ptr<Item> item(builder.build(id));
- names.emplace(std::string(builder.get_name()), id);
- items.push_back(std::move(item));
-
- recalculate_checksum();
-
- return items.back().get();
-}
-
-world::Item* world::item_registry::find(std::string_view name)
-{
- const auto it = names.find(std::string(name));
-
- if(it == names.end()) {
- return nullptr;
- }
-
- return items[it->second - 1].get();
-}
-
-world::Item* world::item_registry::find(const item_id item)
-{
- if(item == NULL_ITEM_ID || item > items.size()) {
- return nullptr;
- }
-
- return items[item - 1].get();
-}
-
-void world::item_registry::purge(void)
-{
- registry_checksum = 0U;
- items.clear();
- names.clear();
-}
-
-std::uint64_t world::item_registry::get_checksum(void)
-{
- return registry_checksum;
-}
|
