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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /game/shared/world/item_registry.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'game/shared/world/item_registry.hh')
| -rw-r--r-- | game/shared/world/item_registry.hh | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/game/shared/world/item_registry.hh b/game/shared/world/item_registry.hh new file mode 100644 index 0000000..7cf3bd8 --- /dev/null +++ b/game/shared/world/item_registry.hh @@ -0,0 +1,68 @@ +#ifndef SHARED_ITEM_REGISTRY_HH +#define SHARED_ITEM_REGISTRY_HH 1 +#pragma once + +#include "core/resource/resource.hh" + +#include "shared/types.hh" + +// This resource is only defined client-side and +// resource_ptr<TextureGUI> should remain set to null +// anywhere else in the shared and server code +struct TextureGUI; + +namespace world +{ +struct ItemInfo final { + std::string name; + std::string texture; + voxel_id place_voxel; + + resource_ptr<TextureGUI> cached_texture; // Client-side only +}; +} // namespace world + +namespace world +{ +class ItemInfoBuilder final { +public: + explicit ItemInfoBuilder(const char* name); + virtual ~ItemInfoBuilder(void) = default; + +public: + ItemInfoBuilder& set_texture(const char* texture); + ItemInfoBuilder& set_place_voxel(voxel_id place_voxel); + +public: + item_id build(void) const; + +private: + ItemInfo prototype; +}; +} // namespace world + +namespace world::item_registry +{ +extern std::unordered_map<std::string, ItemInfoBuilder> builders; +extern std::unordered_map<std::string, item_id> names; +extern std::vector<std::shared_ptr<ItemInfo>> items; +} // namespace world::item_registry + +namespace world::item_registry +{ +ItemInfoBuilder& construct(const char* name); +ItemInfo* find(const char* name); +ItemInfo* find(const item_id item); +} // namespace world::item_registry + +namespace world::item_registry +{ +void purge(void); +} // namespace world::item_registry + +namespace world::item_registry +{ +std::uint64_t calcualte_checksum(void); +} // namespace world::item_registry + +#endif // SHARED_ITEM_REGISTRY_HH |
