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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /game/shared/world/voxel_storage.cc | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'game/shared/world/voxel_storage.cc')
| -rw-r--r-- | game/shared/world/voxel_storage.cc | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/game/shared/world/voxel_storage.cc b/game/shared/world/voxel_storage.cc deleted file mode 100644 index 75013b4..0000000 --- a/game/shared/world/voxel_storage.cc +++ /dev/null @@ -1,48 +0,0 @@ -#include "shared/pch.hh"
-
-#include "shared/world/voxel_storage.hh"
-
-#include "core/io/buffer.hh"
-
-void world::VoxelStorage::serialize(io::WriteBuffer& buffer) const
-{
- auto bound = mz_compressBound(sizeof(VoxelStorage));
- auto zdata = std::vector<unsigned char>(bound);
-
- VoxelStorage net_storage;
-
- for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) {
- // Convert voxel indices into network byte order;
- // We're going to compress them but we still want
- // the order to be consistent across all the platforms
- net_storage[i] = ENET_HOST_TO_NET_16(at(i));
- }
-
- mz_compress(zdata.data(), &bound, reinterpret_cast<unsigned char*>(net_storage.data()), sizeof(VoxelStorage));
-
- buffer.write<std::uint64_t>(bound);
-
- // Write all the compressed data into the buffer
- for(std::size_t i = 0; i < bound; buffer.write<std::uint8_t>(zdata[i++])) {
- // empty
- }
-}
-
-void world::VoxelStorage::deserialize(io::ReadBuffer& buffer)
-{
- auto size = static_cast<mz_ulong>(sizeof(VoxelStorage));
- auto bound = static_cast<mz_ulong>(buffer.read<std::uint64_t>());
- auto zdata = std::vector<unsigned char>(bound);
-
- // Read all the compressed data from the buffer
- for(std::size_t i = 0; i < bound; zdata[i++] = buffer.read<std::uint8_t>()) {
- // empty
- }
-
- mz_uncompress(reinterpret_cast<unsigned char*>(data()), &size, zdata.data(), bound);
-
- for(std::size_t i = 0; i < CHUNK_VOLUME; ++i) {
- // Convert voxel indices back into the host byte order
- at(i) = ENET_NET_TO_HOST_16(at(i));
- }
-}
|
