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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/core/aabb.cc | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'src/core/aabb.cc')
| -rw-r--r-- | src/core/aabb.cc | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/core/aabb.cc b/src/core/aabb.cc new file mode 100644 index 0000000..3661143 --- /dev/null +++ b/src/core/aabb.cc @@ -0,0 +1,59 @@ +#include "core/pch.hh" + +#include "core/aabb.hh" + +AABB::AABB(const glm::fvec3& min, const glm::fvec3& max) +{ + set_bounds(min, max); +} + +void AABB::set_bounds(const glm::fvec3& min, const glm::fvec3& max) +{ + this->min = min; + this->max = max; +} + +void AABB::set_offset(const glm::fvec3& base, const glm::fvec3& size) +{ + this->min = base; + this->max = base + size; +} + +bool AABB::contains(const glm::fvec3& point) const +{ + auto result = true; + result = result && (point.x >= min.x) && (point.x <= max.x); + result = result && (point.y >= min.y) && (point.y <= max.y); + result = result && (point.z >= min.z) && (point.z <= max.z); + return result; +} + +bool AABB::intersect(const AABB& other_box) const +{ + auto result = true; + result = result && (min.x < other_box.max.x) && (max.x > other_box.min.x); + result = result && (min.y < other_box.max.y) && (max.y > other_box.min.y); + result = result && (min.z < other_box.max.z) && (max.z > other_box.min.z); + return result; +} + +AABB AABB::combine_with(const AABB& other_box) const +{ + AABB result; + result.set_bounds(min, other_box.max); + return result; +} + +AABB AABB::multiply_with(const AABB& other_box) const +{ + AABB result; + result.set_bounds(other_box.min, max); + return result; +} + +AABB AABB::push(const glm::fvec3& vector) const +{ + AABB result; + result.set_bounds(min + vector, max + vector); + return result; +} |
