summaryrefslogtreecommitdiffstats
path: root/src/core/constexpr.hh
diff options
context:
space:
mode:
authoruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
committeruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
commit6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch)
treeb77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/core/constexpr.hh
parentf440914e1ae453768d09383f332bc7844e0a700e (diff)
downloadvoxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2
voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip
Move game sources into src subdirectory
Diffstat (limited to 'src/core/constexpr.hh')
-rw-r--r--src/core/constexpr.hh191
1 files changed, 191 insertions, 0 deletions
diff --git a/src/core/constexpr.hh b/src/core/constexpr.hh
new file mode 100644
index 0000000..18c83c0
--- /dev/null
+++ b/src/core/constexpr.hh
@@ -0,0 +1,191 @@
+#ifndef CORE_CONSTEXPR_HH
+#define CORE_CONSTEXPR_HH 1
+#pragma once
+
+#include "core/concepts.hh"
+
+namespace vx
+{
+template<vx::Arithmetic T>
+constexpr static inline const T abs(const T x);
+template<typename T, std::size_t L>
+constexpr static inline const std::size_t array_size(const T (&)[L]);
+template<vx::Integer T, vx::FloatingPoint F>
+constexpr static inline const T ceil(const F x);
+template<vx::Arithmetic T>
+constexpr static inline const T degrees(const T x);
+template<vx::Integer T, vx::FloatingPoint F>
+constexpr static inline const T floor(const F x);
+template<vx::Arithmetic T>
+constexpr static inline const T clamp(const T x, const T min, const T max);
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T lerp(const T x, const T y, const F a);
+template<vx::Arithmetic T>
+constexpr static inline const T log2(const T x);
+template<vx::Arithmetic T>
+constexpr static inline const T max(const T x, const T y);
+template<vx::Arithmetic T>
+constexpr static inline const T min(const T x, const T y);
+template<vx::Integer T>
+requires std::is_signed_v<T>
+constexpr static inline const T mod_signed(const T x, const T m);
+template<vx::Arithmetic T>
+constexpr static inline const T pow2(const T x);
+template<vx::Arithmetic T>
+constexpr static inline const T radians(const T x);
+template<vx::Arithmetic T>
+constexpr static inline const bool range(const T x, const T min, const T max);
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T sign(const F x);
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T smoothstep(const T x, const T y, const F a);
+} // namespace vx
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::abs(const T x)
+{
+ if(x < static_cast<T>(0)) {
+ return -x;
+ } else {
+ return x;
+ }
+}
+
+template<typename T, std::size_t L>
+constexpr static inline const std::size_t vx::array_size(const T (&)[L])
+{
+ return L;
+}
+
+template<vx::Integer T, vx::FloatingPoint F>
+constexpr static inline const T vx::ceil(const F x)
+{
+ const T ival = static_cast<T>(x);
+
+ if(ival < x) {
+ return ival + static_cast<T>(1);
+ } else {
+ return ival;
+ }
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::degrees(const T x)
+{
+ return x * static_cast<T>(180.0) / static_cast<T>(M_PI);
+}
+
+template<vx::Integer T, vx::FloatingPoint F>
+constexpr static inline const T vx::floor(const F x)
+{
+ const T ival = static_cast<T>(x);
+
+ if(ival > x) {
+ return ival - static_cast<T>(1);
+ } else {
+ return ival;
+ }
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::clamp(const T x, const T min, const T max)
+{
+ if(x < min) {
+ return min;
+ } else if(x > max) {
+ return max;
+ } else {
+ return x;
+ }
+}
+
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T vx::lerp(const T x, const T y, const F a)
+{
+ return static_cast<T>(static_cast<F>(x) * (static_cast<F>(1.0f) - a) + static_cast<F>(y) * a);
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::log2(const T x)
+{
+ if(x < 2) {
+ return 0;
+ } else {
+ return vx::log2<T>((x + 1) >> 1) + 1;
+ }
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::max(const T x, const T y)
+{
+ if(x < y) {
+ return y;
+ } else {
+ return x;
+ }
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::min(const T x, const T y)
+{
+ if(x > y) {
+ return y;
+ } else {
+ return x;
+ }
+}
+
+template<vx::Integer T>
+requires std::is_signed_v<T>
+constexpr static inline const T vx::mod_signed(const T x, const T m)
+{
+ auto result = static_cast<T>(x % m);
+
+ if(result < T(0)) {
+ return result + m;
+ } else {
+ return result;
+ }
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::pow2(const T x)
+{
+ T value = static_cast<T>(1);
+ while(value < x)
+ value *= static_cast<T>(2);
+ return value;
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const T vx::radians(const T x)
+{
+ return x * static_cast<T>(M_PI) / static_cast<T>(180.0);
+}
+
+template<vx::Arithmetic T>
+constexpr static inline const bool vx::range(const T x, const T min, const T max)
+{
+ return ((x >= min) && (x <= max));
+}
+
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T vx::sign(const F x)
+{
+ if(x < F(0)) {
+ return T(-1);
+ } else if(x > F(0)) {
+ return T(+1);
+ } else {
+ return T(0);
+ }
+}
+
+template<vx::Arithmetic T, vx::FloatingPoint F>
+constexpr static inline const T vx::smoothstep(const T x, const T y, const F a)
+{
+ const F t = vx::clamp<F>((a - x) / (y - x), F(0), F(1));
+ return static_cast<T>(t * t * (F(3) - F(2) * t));
+}
+
+#endif /* CORE_CONSTEXPR_HH */