summaryrefslogtreecommitdiffstats
path: root/src/game/client/config
diff options
context:
space:
mode:
authoruntodesu <kirill@untode.su>2025-12-26 14:50:33 +0500
committeruntodesu <kirill@untode.su>2025-12-26 14:50:33 +0500
commit6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch)
treef085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/client/config
parentf40d09cb8f712e87691af4912f3630d92d692779 (diff)
downloadvoxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2
voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/client/config')
-rw-r--r--src/game/client/config/gamepad_axis.cc4
-rw-r--r--src/game/client/config/gamepad_button.cc4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/client/config/gamepad_axis.cc b/src/game/client/config/gamepad_axis.cc
index c6f9e3d..4eb36a9 100644
--- a/src/game/client/config/gamepad_axis.cc
+++ b/src/game/client/config/gamepad_axis.cc
@@ -30,7 +30,7 @@ static std::string_view get_axis_name(int axis)
return UNKNOWN_AXIS_NAME;
}
-config::GamepadAxis::GamepadAxis(void) : GamepadAxis(io::INVALID_GAMEPAD_AXIS, false)
+config::GamepadAxis::GamepadAxis(void) : GamepadAxis(INVALID_GAMEPAD_AXIS, false)
{
}
@@ -66,7 +66,7 @@ void config::GamepadAxis::set(std::string_view value)
}
m_inverted = false;
- m_gamepad_axis = io::INVALID_GAMEPAD_AXIS;
+ m_gamepad_axis = INVALID_GAMEPAD_AXIS;
m_name = UNKNOWN_AXIS_NAME;
m_full_string = std::format("{}:{}", m_name, m_inverted ? 1U : 0U);
}
diff --git a/src/game/client/config/gamepad_button.cc b/src/game/client/config/gamepad_button.cc
index 07e4457..d3f8a25 100644
--- a/src/game/client/config/gamepad_button.cc
+++ b/src/game/client/config/gamepad_button.cc
@@ -39,7 +39,7 @@ static std::string_view get_button_name(int button)
config::GamepadButton::GamepadButton(void)
{
- m_gamepad_button = io::INVALID_GAMEPAD_BUTTON;
+ m_gamepad_button = INVALID_GAMEPAD_BUTTON;
m_name = UNKNOWN_BUTTON_NAME;
}
@@ -64,7 +64,7 @@ void config::GamepadButton::set(std::string_view value)
}
}
- m_gamepad_button = io::INVALID_GAMEPAD_BUTTON;
+ m_gamepad_button = INVALID_GAMEPAD_BUTTON;
m_name = UNKNOWN_BUTTON_NAME;
}