summaryrefslogtreecommitdiffstats
path: root/src/game/client/gamepad.hh
diff options
context:
space:
mode:
authoruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
committeruntodesu <kirill@untode.su>2025-06-29 22:24:42 +0500
commit6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch)
treeb77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/game/client/gamepad.hh
parentf440914e1ae453768d09383f332bc7844e0a700e (diff)
downloadvoxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2
voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip
Move game sources into src subdirectory
Diffstat (limited to 'src/game/client/gamepad.hh')
-rw-r--r--src/game/client/gamepad.hh45
1 files changed, 45 insertions, 0 deletions
diff --git a/src/game/client/gamepad.hh b/src/game/client/gamepad.hh
new file mode 100644
index 0000000..d2483b7
--- /dev/null
+++ b/src/game/client/gamepad.hh
@@ -0,0 +1,45 @@
+#ifndef CLIENT_GAMEPAD_HH
+#define CLIENT_GAMEPAD_HH 1
+#pragma once
+
+constexpr static int INVALID_GAMEPAD_AXIS = INT_MAX;
+constexpr static int INVALID_GAMEPAD_BUTTON = INT_MAX;
+
+class ConfigBoolean;
+class ConfigFloat;
+
+struct GLFWgamepadstate;
+
+namespace gamepad
+{
+extern bool available;
+extern ConfigFloat deadzone;
+extern ConfigBoolean active;
+extern GLFWgamepadstate state;
+extern GLFWgamepadstate last_state;
+} // namespace gamepad
+
+namespace gamepad
+{
+void init(void);
+void update_late(void);
+} // namespace gamepad
+
+// This simulates buttons using axes. When an axis
+// value exceeds 1.5 times the deadzone, the event is
+// queued with a GLFW_PRESS action, when it falls back
+// below the threshold, the event is queued with GLFW_RELEASE action
+struct GamepadAxisEvent final {
+ int action;
+ int axis;
+};
+
+// This smears GLFW event sugar over gamepad polling
+// system. Whenever it detects a state change, the event
+// is queued with an appropriate action
+struct GamepadButtonEvent final {
+ int action;
+ int button;
+};
+
+#endif /* CLIENT_GAMEPAD_HH */