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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/game/client/gamepad.hh | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'src/game/client/gamepad.hh')
| -rw-r--r-- | src/game/client/gamepad.hh | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/src/game/client/gamepad.hh b/src/game/client/gamepad.hh new file mode 100644 index 0000000..d2483b7 --- /dev/null +++ b/src/game/client/gamepad.hh @@ -0,0 +1,45 @@ +#ifndef CLIENT_GAMEPAD_HH +#define CLIENT_GAMEPAD_HH 1 +#pragma once + +constexpr static int INVALID_GAMEPAD_AXIS = INT_MAX; +constexpr static int INVALID_GAMEPAD_BUTTON = INT_MAX; + +class ConfigBoolean; +class ConfigFloat; + +struct GLFWgamepadstate; + +namespace gamepad +{ +extern bool available; +extern ConfigFloat deadzone; +extern ConfigBoolean active; +extern GLFWgamepadstate state; +extern GLFWgamepadstate last_state; +} // namespace gamepad + +namespace gamepad +{ +void init(void); +void update_late(void); +} // namespace gamepad + +// This simulates buttons using axes. When an axis +// value exceeds 1.5 times the deadzone, the event is +// queued with a GLFW_PRESS action, when it falls back +// below the threshold, the event is queued with GLFW_RELEASE action +struct GamepadAxisEvent final { + int action; + int axis; +}; + +// This smears GLFW event sugar over gamepad polling +// system. Whenever it detects a state change, the event +// is queued with an appropriate action +struct GamepadButtonEvent final { + int action; + int button; +}; + +#endif /* CLIENT_GAMEPAD_HH */ |
