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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/gamepad_button.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/gamepad_button.hh')
| -rw-r--r-- | src/game/client/gamepad_button.hh | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/src/game/client/gamepad_button.hh b/src/game/client/gamepad_button.hh deleted file mode 100644 index 079988e..0000000 --- a/src/game/client/gamepad_button.hh +++ /dev/null @@ -1,29 +0,0 @@ -#ifndef CLIENT_GAMEPAD_BUTTON_HH -#define CLIENT_GAMEPAD_BUTTON_HH 1 -#pragma once - -#include "core/config.hh" - -struct GLFWgamepadstate; - -class ConfigGamepadButton final : public IConfigValue { -public: - explicit ConfigGamepadButton(void); - explicit ConfigGamepadButton(int button); - virtual ~ConfigGamepadButton(void) = default; - - virtual const char* get(void) const override; - virtual void set(const char* value) override; - - int get_button(void) const; - void set_button(int button); - - bool equals(int button) const; - bool is_pressed(const GLFWgamepadstate& state) const; - -private: - int m_gamepad_button; - const char* m_name; -}; - -#endif // CLIENT_GAMEPAD_BUTTON_HH |
