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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/globals.cc | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/globals.cc')
| -rw-r--r-- | src/game/client/globals.cc | 48 |
1 files changed, 0 insertions, 48 deletions
diff --git a/src/game/client/globals.cc b/src/game/client/globals.cc deleted file mode 100644 index 6e00680..0000000 --- a/src/game/client/globals.cc +++ /dev/null @@ -1,48 +0,0 @@ -#include "client/pch.hh" - -#include "client/globals.hh" - -#include "core/config.hh" - -#include "client/gui_screen.hh" - -Config globals::client_config; - -GLFWwindow* globals::window; - -float globals::window_frametime; -float globals::window_frametime_avg; -std::uint64_t globals::window_frametime_us; -std::uint64_t globals::window_framecount; - -std::uint64_t globals::fixed_accumulator; - -int globals::width; -int globals::height; -float globals::aspect; - -GLuint globals::world_fbo; -GLuint globals::world_fbo_color; -GLuint globals::world_fbo_depth; - -std::size_t globals::num_drawcalls; -std::size_t globals::num_triangles; - -ENetHost* globals::client_host; - -Dimension* globals::dimension = nullptr; -entt::entity globals::player; - -ImFont* globals::font_debug; -ImFont* globals::font_default; -ImFont* globals::font_chat; - -ConfigKeyBind* globals::gui_keybind_ptr = nullptr; -ConfigGamepadAxis* globals::gui_gamepad_axis_ptr = nullptr; -ConfigGamepadButton* globals::gui_gamepad_button_ptr = nullptr; - -unsigned int globals::gui_scale = 0U; -unsigned int globals::gui_screen = GUI_SCREEN_NONE; - -ALCdevice* globals::sound_dev; -ALCcontext* globals::sound_ctx; |
