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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/client/gui/language.cc | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/client/gui/language.cc')
| -rw-r--r-- | src/game/client/gui/language.cc | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/game/client/gui/language.cc b/src/game/client/gui/language.cc index 0109ae6..8a2d8d1 100644 --- a/src/game/client/gui/language.cc +++ b/src/game/client/gui/language.cc @@ -19,20 +19,20 @@ constexpr static std::string_view DEFAULT_LANGUAGE = "en_US"; // system knows what language it can load and will act accordingly constexpr static std::string_view MANIFEST_PATH = "lang/manifest.json"; -static gui::LanguageManifest manifest; -static gui::LanguageIterator current_language; +static LanguageManifest manifest; +static LanguageIterator current_language; static std::unordered_map<std::string, std::string> language_map; -static std::unordered_map<std::string, gui::LanguageIterator> ietf_map; +static std::unordered_map<std::string, LanguageIterator> ietf_map; static config::String config_language(DEFAULT_LANGUAGE); -static void send_language_event(gui::LanguageIterator new_language) +static void send_language_event(LanguageIterator new_language) { - gui::LanguageSetEvent event; + LanguageSetEvent event; event.new_language = new_language; globals::dispatcher.trigger(event); } -void gui::language::init(void) +void language::init(void) { globals::client_config.add_value("language", config_language); @@ -41,7 +41,7 @@ void gui::language::init(void) auto file = PHYSFS_openRead(std::string(MANIFEST_PATH).c_str()); if(file == nullptr) { - spdlog::critical("language: {}: {}", MANIFEST_PATH, io::physfs_error()); + spdlog::critical("language: {}: {}", MANIFEST_PATH, physfs_error()); std::terminate(); } @@ -85,19 +85,19 @@ void gui::language::init(void) current_language = manifest.cend(); } -void gui::language::init_late(void) +void language::init_late(void) { auto user_language = ietf_map.find(config_language.get_value()); if(user_language != ietf_map.cend()) { - gui::language::set(user_language->second); + language::set(user_language->second); return; } auto fallback = ietf_map.find(std::string(DEFAULT_LANGUAGE)); if(fallback != ietf_map.cend()) { - gui::language::set(fallback->second); + language::set(fallback->second); return; } @@ -106,7 +106,7 @@ void gui::language::init_late(void) std::terminate(); } -void gui::language::set(LanguageIterator new_language) +void language::set(LanguageIterator new_language) { if(new_language != manifest.cend()) { auto path = std::format("lang/lang.{}.json", new_language->ietf); @@ -114,7 +114,7 @@ void gui::language::set(LanguageIterator new_language) auto file = PHYSFS_openRead(path.c_str()); if(file == nullptr) { - spdlog::warn("language: {}: {}", path, io::physfs_error()); + spdlog::warn("language: {}: {}", path, physfs_error()); send_language_event(new_language); return; } @@ -156,12 +156,12 @@ void gui::language::set(LanguageIterator new_language) send_language_event(new_language); } -gui::LanguageIterator gui::language::get_current(void) +LanguageIterator language::get_current(void) { return current_language; } -gui::LanguageIterator gui::language::find(std::string_view ietf) +LanguageIterator language::find(std::string_view ietf) { const auto it = ietf_map.find(std::string(ietf)); if(it != ietf_map.cend()) { @@ -172,17 +172,17 @@ gui::LanguageIterator gui::language::find(std::string_view ietf) } } -gui::LanguageIterator gui::language::cbegin(void) +LanguageIterator language::cbegin(void) { return manifest.cbegin(); } -gui::LanguageIterator gui::language::cend(void) +LanguageIterator language::cend(void) { return manifest.cend(); } -std::string_view gui::language::resolve(std::string_view key) +std::string_view language::resolve(std::string_view key) { const auto it = language_map.find(std::string(key)); @@ -193,10 +193,10 @@ std::string_view gui::language::resolve(std::string_view key) return key; } -std::string gui::language::resolve_gui(std::string_view key) +std::string language::resolve_gui(std::string_view key) { // We need window tags to retain their hierarchy when a language // dynamically changes; ImGui allows to provide hidden unique identifiers // to GUI primitives that have their name change dynamically, so we're using this - return std::format("{}###{}", gui::language::resolve(key), key); + return std::format("{}###{}", language::resolve(key), key); } |
