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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/client/gui/progress_bar.cc | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/client/gui/progress_bar.cc')
| -rw-r--r-- | src/game/client/gui/progress_bar.cc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/client/gui/progress_bar.cc b/src/game/client/gui/progress_bar.cc index 1732f72..6cc7fae 100644 --- a/src/game/client/gui/progress_bar.cc +++ b/src/game/client/gui/progress_bar.cc @@ -12,16 +12,16 @@ constexpr static ImGuiWindowFlags WINDOW_FLAGS = ImGuiWindowFlags_NoBackground | static std::string str_title; static std::string str_button; -static gui::progress_bar_action button_action; +static progress_bar_action button_action; -void gui::progress_bar::init(void) +void progress_bar::init(void) { str_title = "Loading"; str_button = std::string(); button_action = nullptr; } -void gui::progress_bar::layout(void) +void progress_bar::layout(void) { const auto viewport = ImGui::GetMainViewport(); const auto window_start = ImVec2(0.0f, viewport->Size.y * 0.30f); @@ -92,20 +92,20 @@ void gui::progress_bar::layout(void) ImGui::End(); } -void gui::progress_bar::reset(void) +void progress_bar::reset(void) { str_title.clear(); str_button.clear(); button_action = nullptr; } -void gui::progress_bar::set_title(std::string_view title) +void progress_bar::set_title(std::string_view title) { - str_title = gui::language::resolve(title); + str_title = language::resolve(title); } -void gui::progress_bar::set_button(std::string_view text, const progress_bar_action& action) +void progress_bar::set_button(std::string_view text, const progress_bar_action& action) { - str_button = std::format("{}###ProgressBar_Button", gui::language::resolve(text)); + str_button = std::format("{}###ProgressBar_Button", language::resolve(text)); button_action = action; } |
