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authoruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
committeruntodesu <kirill@untode.su>2025-12-11 15:14:26 +0500
commitf40d09cb8f712e87691af4912f3630d92d692779 (patch)
tree7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/client/gui/window_title.cc
parent8bcbd2729388edc63c82d77d314b583af1447c49 (diff)
downloadvoxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2
voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat - Re-add NSIS scripts, again from Prospero - Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/client/gui/window_title.cc')
-rw-r--r--src/game/client/gui/window_title.cc14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/client/gui/window_title.cc b/src/game/client/gui/window_title.cc
new file mode 100644
index 0000000..787a7fa
--- /dev/null
+++ b/src/game/client/gui/window_title.cc
@@ -0,0 +1,14 @@
+#include "client/pch.hh"
+
+#include "client/gui/window_title.hh"
+
+#include "core/version.hh"
+
+#include "shared/splash.hh"
+
+#include "client/globals.hh"
+
+void gui::window_title::update(void)
+{
+ glfwSetWindowTitle(globals::window, std::format("Voxelius {}: {}", version::triplet, splash::get()).c_str());
+}