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authoruntodesu <kirill@untode.su>2025-12-26 22:32:38 +0500
committeruntodesu <kirill@untode.su>2025-12-26 22:32:38 +0500
commit6bb4233d5b2a1688e63c947542e92ec5d5a857a6 (patch)
treea1321e1f515e5a89949596d188c541e93144f43e /src/game/client/io/sound.hh
parent2103ce38edb160b2cc982b341535e1f147e66360 (diff)
downloadvoxelius-6bb4233d5b2a1688e63c947542e92ec5d5a857a6.tar.bz2
voxelius-6bb4233d5b2a1688e63c947542e92ec5d5a857a6.zip
move sound code to io
Diffstat (limited to 'src/game/client/io/sound.hh')
-rw-r--r--src/game/client/io/sound.hh43
1 files changed, 43 insertions, 0 deletions
diff --git a/src/game/client/io/sound.hh b/src/game/client/io/sound.hh
new file mode 100644
index 0000000..d96d0c4
--- /dev/null
+++ b/src/game/client/io/sound.hh
@@ -0,0 +1,43 @@
+#pragma once
+
+#include "core/resource/resource.hh"
+
+namespace config
+{
+class Float;
+} // namespace config
+
+struct SoundEffect;
+
+namespace sound
+{
+extern config::Float volume_master;
+extern config::Float volume_effects;
+extern config::Float volume_music;
+extern config::Float volume_ui;
+} // namespace sound
+
+namespace sound
+{
+void init_config(void);
+void init(void);
+void init_late(void);
+void shutdown(void);
+void update(void);
+} // namespace sound
+
+namespace sound
+{
+void play_generic(std::string_view sound, bool looping, float pitch);
+void play_entity(entt::entity entity, std::string_view sound, bool looping, float pitch);
+void play_player(std::string_view sound, bool looping, float pitch);
+void play_ui(std::string_view sound, bool looping, float pitch);
+} // namespace sound
+
+namespace sound
+{
+void play_generic(resource_ptr<SoundEffect> sound, bool looping, float pitch);
+void play_entity(entt::entity entity, resource_ptr<SoundEffect> sound, bool looping, float pitch);
+void play_player(resource_ptr<SoundEffect> sound, bool looping, float pitch);
+void play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch);
+} // namespace sound