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| author | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-11 15:14:26 +0500 |
| commit | f40d09cb8f712e87691af4912f3630d92d692779 (patch) | |
| tree | 7ac3a4168ff722689372fd489c6f94d0a2546e8f /src/game/client/pch.hh | |
| parent | 8bcbd2729388edc63c82d77d314b583af1447c49 (diff) | |
| download | voxelius-f40d09cb8f712e87691af4912f3630d92d692779.tar.bz2 voxelius-f40d09cb8f712e87691af4912f3630d92d692779.zip | |
Shuffle stuff around
- Use the new and improved hierarchy I figured out when making Prospero chat
- Re-add NSIS scripts, again from Prospero
- Update most build and utility scripts with their most recent versions
Diffstat (limited to 'src/game/client/pch.hh')
| -rw-r--r-- | src/game/client/pch.hh | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/game/client/pch.hh b/src/game/client/pch.hh new file mode 100644 index 0000000..3832081 --- /dev/null +++ b/src/game/client/pch.hh @@ -0,0 +1,28 @@ +#pragma once + +#include <shared/pch.hh> + +#include <AL/al.h> +#include <AL/alc.h> +#include <AL/salad.h> + +#include <dr_mp3.h> +#include <dr_wav.h> + +#include <GLFW/glfw3.h> + +#include <glad/gl.h> + +#include <imgui.h> +#include <imgui_impl_glfw.h> +#include <imgui_impl_opengl3.h> +#include <imgui_stdlib.h> + +#if defined(_WIN32) +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#endif + +#if defined(__unix__) +#include <dlfcn.h> +#endif |
