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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/game/client/player_target.cc | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'src/game/client/player_target.cc')
| -rw-r--r-- | src/game/client/player_target.cc | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/game/client/player_target.cc b/src/game/client/player_target.cc new file mode 100644 index 0000000..9c60c00 --- /dev/null +++ b/src/game/client/player_target.cc @@ -0,0 +1,66 @@ +#include "client/pch.hh" + +#include "client/player_target.hh" + +#include "shared/coord.hh" +#include "shared/dimension.hh" +#include "shared/ray_dda.hh" + +#include "client/camera.hh" +#include "client/game.hh" +#include "client/globals.hh" +#include "client/outline.hh" +#include "client/session.hh" + +constexpr static float MAX_REACH = 16.0f; + +voxel_id player_target::voxel; +voxel_pos player_target::coord; +voxel_pos player_target::normal; +const VoxelInfo* player_target::info; + +void player_target::init(void) +{ + player_target::voxel = NULL_VOXEL_ID; + player_target::coord = voxel_pos(); + player_target::normal = voxel_pos(); + player_target::info = nullptr; +} + +void player_target::update(void) +{ + if(session::is_ingame()) { + RayDDA ray(globals::dimension, camera::position_chunk, camera::position_local, camera::direction); + + do { + player_target::voxel = ray.step(); + + if(player_target::voxel != NULL_VOXEL_ID) { + player_target::coord = ray.vpos; + player_target::normal = ray.vnormal; + player_target::info = voxel_registry::find(player_target::voxel); + break; + } + + player_target::coord = voxel_pos(); + player_target::normal = voxel_pos(); + player_target::info = nullptr; + } while(ray.distance < MAX_REACH); + } else { + player_target::voxel = NULL_VOXEL_ID; + player_target::coord = voxel_pos(); + player_target::normal = voxel_pos(); + player_target::info = nullptr; + } +} + +void player_target::render(void) +{ + if((player_target::voxel != NULL_VOXEL_ID) && !client_game::hide_hud) { + auto cpos = coord::to_chunk(player_target::coord); + auto fpos = coord::to_local(player_target::coord); + + outline::prepare(); + outline::cube(cpos, glm::fvec3(fpos), glm::fvec3(1.0f), 2.0f, glm::fvec4(0.0f, 0.0f, 0.0f, 1.0f)); + } +} |
