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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/program.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/program.hh')
| -rw-r--r-- | src/game/client/program.hh | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/src/game/client/program.hh b/src/game/client/program.hh deleted file mode 100644 index ce2538b..0000000 --- a/src/game/client/program.hh +++ /dev/null @@ -1,38 +0,0 @@ -#ifndef CLIENT_PROGRAM_HH -#define CLIENT_PROGRAM_HH 1 -#pragma once - -struct GL_VariedMacro final { - std::string name; - unsigned long line; - unsigned int value; -}; - -struct GL_Uniform final { - std::string name; - GLint location; -}; - -class GL_Program final { -public: - bool setup(const char* vpath, const char* fpath); - void destroy(void); - bool update(void); - - std::size_t add_uniform(const char* name); - void set_variant_vert(unsigned int variant, unsigned int value); - void set_variant_frag(unsigned int variant, unsigned int value); - -public: - std::string vert_path; - std::string frag_path; - std::vector<std::string> vert_source; - std::vector<std::string> frag_source; - std::vector<GL_VariedMacro> vert_variants; - std::vector<GL_VariedMacro> frag_variants; - std::vector<GL_Uniform> uniforms; - bool needs_update; - GLuint handle; -}; - -#endif // CLIENT_PROGRAM_HH |
