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| author | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-12-26 14:50:33 +0500 |
| commit | 6c2abde5c99a236453b795abaa6d7d70105e31f7 (patch) | |
| tree | f085049b9615a7d03cca5de40adb6529d6c13e11 /src/game/client/session.cc | |
| parent | f40d09cb8f712e87691af4912f3630d92d692779 (diff) | |
| download | voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.tar.bz2 voxelius-6c2abde5c99a236453b795abaa6d7d70105e31f7.zip | |
Just a big Ctrl+H refactoring
Diffstat (limited to 'src/game/client/session.cc')
| -rw-r--r-- | src/game/client/session.cc | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/game/client/session.cc b/src/game/client/session.cc index 36acfb4..94af475 100644 --- a/src/game/client/session.cc +++ b/src/game/client/session.cc @@ -57,7 +57,7 @@ static void on_login_response_packet(const protocol::LoginResponse& packet) set_fixed_tickrate(packet.server_tickrate); - gui::progress_bar::set_title("connecting.loading_world"); + progress_bar::set_title("connecting.loading_world"); } static void on_disconnect_packet(const protocol::Disconnect& packet) @@ -66,7 +66,7 @@ static void on_disconnect_packet(const protocol::Disconnect& packet) spdlog::info("session: disconnected: {}", packet.reason); - gui::client_chat::clear(); + client_chat::clear(); session::peer = nullptr; session::client_index = UINT16_MAX; @@ -82,12 +82,12 @@ static void on_disconnect_packet(const protocol::Disconnect& packet) globals::player = entt::null; globals::dimension = nullptr; - gui::message_box::reset(); - gui::message_box::set_title("disconnected.disconnected"); - gui::message_box::set_subtitle(packet.reason.c_str()); - gui::message_box::add_button("disconnected.back", [](void) { + message_box::reset(); + message_box::set_title("disconnected.disconnected"); + message_box::set_subtitle(packet.reason.c_str()); + message_box::add_button("disconnected.back", [](void) { globals::gui_screen = GUI_PLAY_MENU; - gui::window_title::update(); + window_title::update(); }); globals::gui_screen = GUI_MESSAGE_BOX; @@ -100,18 +100,18 @@ static void on_set_voxel_packet(const protocol::SetVoxel& packet) auto index = coord::to_index(lpos); if(auto chunk = globals::dimension->find_chunk(cpos)) { - auto packet_voxel = world::voxel_registry::find(packet.voxel); + auto packet_voxel = voxel_registry::find(packet.voxel); if(chunk->get_voxel(index) != packet_voxel) { chunk->set_voxel(packet_voxel, index); - world::ChunkUpdateEvent event; + ChunkUpdateEvent event; event.dimension = globals::dimension; event.chunk = chunk; event.cpos = cpos; // Send a generic ChunkUpdate event to shake - // up the mesher; directly calling world::set_voxel + // up the mesher; directly calling set_voxel // here would result in a networked feedback loop // caused by event handler below tripping globals::dispatcher.trigger(event); @@ -122,7 +122,7 @@ static void on_set_voxel_packet(const protocol::SetVoxel& packet) // NOTE: [session] is a good place for this since [receive] // handles entity data sent by the server and [session] handles // everything else network related that is not player movement -static void on_voxel_set(const world::VoxelSetEvent& event) +static void on_voxel_set(const VoxelSetEvent& event) { if(session::peer) { // Propagate changes to the server @@ -151,7 +151,7 @@ void session::init(void) globals::dispatcher.sink<protocol::Disconnect>().connect<&on_disconnect_packet>(); globals::dispatcher.sink<protocol::SetVoxel>().connect<&on_set_voxel_packet>(); - globals::dispatcher.sink<world::VoxelSetEvent>().connect<&on_voxel_set>(); + globals::dispatcher.sink<VoxelSetEvent>().connect<&on_voxel_set>(); } void session::shutdown(void) @@ -168,18 +168,18 @@ void session::invalidate(void) if(session::peer) { enet_peer_reset(session::peer); - gui::message_box::reset(); - gui::message_box::set_title("disconnected.disconnected"); - gui::message_box::set_subtitle("enet.peer_connection_timeout"); - gui::message_box::add_button("disconnected.back", [](void) { + message_box::reset(); + message_box::set_title("disconnected.disconnected"); + message_box::set_subtitle("enet.peer_connection_timeout"); + message_box::add_button("disconnected.back", [](void) { globals::gui_screen = GUI_PLAY_MENU; - gui::window_title::update(); + window_title::update(); }); globals::gui_screen = GUI_MESSAGE_BOX; } - gui::client_chat::clear(); + client_chat::clear(); session::peer = nullptr; session::client_index = UINT16_MAX; @@ -215,12 +215,12 @@ void session::connect(std::string_view host, std::uint16_t port, std::string_vie if(!session::peer) { server_password_hash = UINT64_MAX; - gui::message_box::reset(); - gui::message_box::set_title("disconnected.disconnected"); - gui::message_box::set_subtitle("enet.peer_connection_failed"); - gui::message_box::add_button("disconnected.back", [](void) { + message_box::reset(); + message_box::set_title("disconnected.disconnected"); + message_box::set_subtitle("enet.peer_connection_failed"); + message_box::add_button("disconnected.back", [](void) { globals::gui_screen = GUI_PLAY_MENU; - gui::window_title::update(); + window_title::update(); }); globals::gui_screen = GUI_MESSAGE_BOX; @@ -228,9 +228,9 @@ void session::connect(std::string_view host, std::uint16_t port, std::string_vie return; } - gui::progress_bar::reset(); - gui::progress_bar::set_title("connecting.connecting"); - gui::progress_bar::set_button("connecting.cancel_button", [](void) { + progress_bar::reset(); + progress_bar::set_title("connecting.connecting"); + progress_bar::set_button("connecting.cancel_button", [](void) { enet_peer_disconnect(session::peer, 0); session::peer = nullptr; @@ -279,7 +279,7 @@ void session::disconnect(std::string_view reason) globals::player = entt::null; globals::dimension = nullptr; - gui::client_chat::clear(); + client_chat::clear(); } } @@ -287,8 +287,8 @@ void session::send_login_request(void) { protocol::LoginRequest packet; packet.game_version_major = version::major; - packet.voxel_registry_checksum = world::voxel_registry::get_checksum(); - packet.item_registry_checksum = world::item_registry::get_checksum(); + packet.voxel_registry_checksum = voxel_registry::get_checksum(); + packet.item_registry_checksum = item_registry::get_checksum(); packet.password_hash = server_password_hash; packet.username = client_game::username.get(); packet.game_version_minor = version::minor; @@ -298,7 +298,7 @@ void session::send_login_request(void) server_password_hash = UINT64_MAX; - gui::progress_bar::set_title("connecting.logging_in"); + progress_bar::set_title("connecting.logging_in"); globals::gui_screen = GUI_PROGRESS_BAR; } |
