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| author | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-07-01 03:08:39 +0500 |
| commit | 458e0005690ea9d579588a0a12368fc2c2c9a93a (patch) | |
| tree | 588a9ca6cb3c76d9193b5bd4601d64f0e50e8c8c /src/game/client/settings.hh | |
| parent | c7b0c8e0286a1b2bb7ec55e579137dfc3b22eeb9 (diff) | |
| download | voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.tar.bz2 voxelius-458e0005690ea9d579588a0a12368fc2c2c9a93a.zip | |
I hyper-focued on refactoring again
- I put a cool-sounding "we are number one" remix on repeat and straight
up grinded the entire repository to a better state until 03:09 AM. I
guess I have something wrong in my brain that makes me do this shit
Diffstat (limited to 'src/game/client/settings.hh')
| -rw-r--r-- | src/game/client/settings.hh | 83 |
1 files changed, 0 insertions, 83 deletions
diff --git a/src/game/client/settings.hh b/src/game/client/settings.hh deleted file mode 100644 index 180f384..0000000 --- a/src/game/client/settings.hh +++ /dev/null @@ -1,83 +0,0 @@ -#ifndef CLIENT_SETTINGS_HH -#define CLIENT_SETTINGS_HH 1 -#pragma once - -class ConfigBoolean; -class ConfigString; - -class ConfigInt; -class ConfigFloat; -class ConfigUnsigned; - -class ConfigKeyBind; -class ConfigGamepadAxis; -class ConfigGamepadButton; - -enum class settings_location : unsigned int { - GENERAL = 0x0000U, - KEYBOARD_MOVEMENT = 0x0001U, - KEYBOARD_GAMEPLAY = 0x0002U, - KEYBOARD_MISC = 0x0003U, - GAMEPAD = 0x0004U, - GAMEPAD_MOVEMENT = 0x0005U, - GAMEPAD_GAMEPLAY = 0x0006U, - GAMEPAD_MISC = 0x0007U, - MOUSE = 0x0008U, - VIDEO = 0x0009U, - VIDEO_GUI = 0x000AU, - SOUND = 0x000BU, - SOUND_LEVELS = 0x000CU, - COUNT = 0x000DU, -}; - -namespace settings -{ -void init(void); -void init_late(void); -void shutdown(void); -void layout(void); -} // namespace settings - -namespace settings -{ -void add_checkbox(int priority, ConfigBoolean& value, settings_location location, const char* name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_input(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip); -void add_input(int priority, ConfigFloat& value, settings_location location, const char* name, bool tooltip, const char* format = "%.3f"); -void add_input(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip); -void add_input(int priority, ConfigString& value, settings_location location, const char* name, bool tooltip, bool allow_whitespace); -} // namespace settings - -namespace settings -{ -void add_slider(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip); -void add_slider(int priority, ConfigFloat& value, settings_location location, const char* name, bool tooltip, const char* format = "%.3f"); -void add_slider(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_stepper(int priority, ConfigInt& value, settings_location location, const char* name, bool tooltip); -void add_stepper(int priority, ConfigUnsigned& value, settings_location location, const char* name, bool tooltip); -} // namespace settings - -namespace settings -{ -void add_keybind(int priority, ConfigKeyBind& value, settings_location location, const char* name); -} // namespace settings - -namespace settings -{ -void add_gamepad_axis(int priority, ConfigGamepadAxis& value, settings_location location, const char* name); -void add_gamepad_button(int priority, ConfigGamepadButton& value, settings_location location, const char* name); -} // namespace settings - -namespace settings -{ -void add_language_select(int priority, settings_location location, const char* name); -} // namespace settings - -#endif // CLIENT_SETTINGS_HH |
