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| author | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
|---|---|---|
| committer | untodesu <kirill@untode.su> | 2025-06-29 22:24:42 +0500 |
| commit | 6cd00aacfa22fed6a54a9b812f6b069ad16feec0 (patch) | |
| tree | b77f4e665da3dd235cdb01e7e6ea78c1c02ecf2e /src/game/client/sound.hh | |
| parent | f440914e1ae453768d09383f332bc7844e0a700e (diff) | |
| download | voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.tar.bz2 voxelius-6cd00aacfa22fed6a54a9b812f6b069ad16feec0.zip | |
Move game sources into src subdirectory
Diffstat (limited to 'src/game/client/sound.hh')
| -rw-r--r-- | src/game/client/sound.hh | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/game/client/sound.hh b/src/game/client/sound.hh new file mode 100644 index 0000000..2701ae0 --- /dev/null +++ b/src/game/client/sound.hh @@ -0,0 +1,43 @@ +#ifndef CLIENT_SOUND_HH +#define CLIENT_SOUND_HH 1 +#pragma once + +#include "core/resource.hh" + +class ConfigFloat; +struct SoundEffect; + +namespace sound +{ +extern ConfigFloat volume_master; +extern ConfigFloat volume_effects; +extern ConfigFloat volume_music; +extern ConfigFloat volume_ui; +} // namespace sound + +namespace sound +{ +void init_config(void); +void init(void); +void init_late(void); +void deinit(void); +void update(void); +} // namespace sound + +namespace sound +{ +void play_generic(const char* sound, bool looping, float pitch); +void play_entity(entt::entity entity, const char* sound, bool looping, float pitch); +void play_player(const char* sound, bool looping, float pitch); +void play_ui(const char* sound, bool looping, float pitch); +} // namespace sound + +namespace sound +{ +void play_generic(resource_ptr<SoundEffect> sound, bool looping, float pitch); +void play_entity(entt::entity entity, resource_ptr<SoundEffect> sound, bool looping, float pitch); +void play_player(resource_ptr<SoundEffect> sound, bool looping, float pitch); +void play_ui(resource_ptr<SoundEffect> sound, bool looping, float pitch); +} // namespace sound + +#endif /* CLIENT_SOUND_HH */ |
